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@ -567,7 +567,6 @@ int GetScreenHeight(void); // Get current scree |
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void ClearBackground(Color color); // Sets Background Color |
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void ClearBackground(Color color); // Sets Background Color |
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void BeginDrawing(void); // Setup drawing canvas to start drawing |
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void BeginDrawing(void); // Setup drawing canvas to start drawing |
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void BeginDrawingEx(Camera2D camera); // Setup drawing canvas with 2d camera |
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void BeginDrawingEx(Camera2D camera); // Setup drawing canvas with 2d camera |
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void BeginDrawingPro(int blendMode, Shader shader, Matrix transform); // Setup drawing canvas with pro parameters |
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void EndDrawing(void); // End canvas drawing and Swap Buffers (Double Buffering) |
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void EndDrawing(void); // End canvas drawing and Swap Buffers (Double Buffering) |
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void Begin3dMode(Camera camera); // Initializes 3D mode for drawing (Camera setup) |
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void Begin3dMode(Camera camera); // Initializes 3D mode for drawing (Camera setup) |
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