From 3419aef6778d5b1d9ed61e6d63d11c44f29ef8e1 Mon Sep 17 00:00:00 2001 From: Alexander Heinrich Date: Tue, 13 Dec 2022 18:59:00 +0100 Subject: [PATCH] Fix Vector2Angle() (#2829) With this fix the function still returns negative values, which is wrong. But we keep this behaviour to maintain backwards compatibility. --- src/raymath.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/raymath.h b/src/raymath.h index fbe4ceadc..34db2d885 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -309,7 +309,7 @@ RMAPI float Vector2DistanceSqr(Vector2 v1, Vector2 v2) // Calculate angle from two vectors RMAPI float Vector2Angle(Vector2 v1, Vector2 v2) { - float result = atan2f(v2.y, v2.x) - atan2f(v1.y, v1.x); + float result = -acos(v1.x*v2.x + v1.y*v2.y); return result; }