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@ -1,9 +1,5 @@ |
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<img src="http://www.raylib.com/favicon.ico" width=256> |
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raylib |
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======= |
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about |
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----- |
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@ -12,7 +8,7 @@ raylib is a simple and easy-to-use library to learn C videogames programming. |
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raylib is highly inspired by Borland BGI graphics lib (more specifically WinBGI) and by XNA framework. |
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Allegro and SDL have also been analyzed for reference. |
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Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.htm) |
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Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.php) |
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history |
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------- |
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@ -51,10 +47,10 @@ features |
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* Basic 3D Support (camera, basic models, OBJ models, etc) |
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* Powerful Text module with SpriteFonts support |
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raylib uses on its core module the outstanding [GLFW3] (http://glfw.org/) library. The best option by far I found for |
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raylib uses on its core module the outstanding [GLFW3] (http://www.glfw.org/) library. The best option by far I found for |
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window/context and input management (clean, focused, great license, well documented, modern, ...). |
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raylib is licensed under a zlib/libpng license like GLFW3. View [LICENSE] (link to license file). |
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raylib is licensed under a zlib/libpng license like GLFW3. View [LICENSE] (https://github.com/raysan5/raylib/blob/master/LICENSE.md). |
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tool requirements |
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------------------ |
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@ -101,7 +97,7 @@ contact |
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If you are using raylib and you enjoy it, please, [let me know][raysan5]. |
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If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.htm) |
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If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.php) |
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acknowledgments |
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--------------- |
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@ -112,4 +108,4 @@ The following people have contributed in some way to make raylib project a reali |
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- Elendow |
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[raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San" |
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[raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San" |