|  |  | @ -1,9 +1,5 @@ | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | <img src="http://www.raylib.com/favicon.ico" width=256> | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | raylib | 
		
	
		
			
			|  |  |  | ======= | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | about | 
		
	
		
			
			|  |  |  | ----- | 
		
	
		
			
			|  |  |  |  | 
		
	
	
		
			
				|  |  | @ -12,7 +8,7 @@ raylib is a simple and easy-to-use library to learn C videogames programming. | 
		
	
		
			
			|  |  |  | raylib is highly inspired by Borland BGI graphics lib (more specifically WinBGI) and by XNA framework. | 
		
	
		
			
			|  |  |  | Allegro and SDL have also been analyzed for reference. | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.htm) | 
		
	
		
			
			|  |  |  | Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.php) | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | history | 
		
	
		
			
			|  |  |  | ------- | 
		
	
	
		
			
				|  |  | @ -51,10 +47,10 @@ features | 
		
	
		
			
			|  |  |  | * Basic 3D Support (camera, basic models, OBJ models, etc) | 
		
	
		
			
			|  |  |  | * Powerful Text module with SpriteFonts support | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | raylib uses on its core module the outstanding [GLFW3] (http://glfw.org/) library. The best option by far I found for | 
		
	
		
			
			|  |  |  | raylib uses on its core module the outstanding [GLFW3] (http://www.glfw.org/) library. The best option by far I found for | 
		
	
		
			
			|  |  |  | window/context and input management (clean, focused, great license, well documented, modern, ...). | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | raylib is licensed under a zlib/libpng license like GLFW3. View [LICENSE] (link to license file). | 
		
	
		
			
			|  |  |  | raylib is licensed under a zlib/libpng license like GLFW3. View [LICENSE] (https://github.com/raysan5/raylib/blob/master/LICENSE.md). | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | tool requirements | 
		
	
		
			
			|  |  |  | ------------------ | 
		
	
	
		
			
				|  |  | @ -101,7 +97,7 @@ contact | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | If you are using raylib and you enjoy it, please, [let me know][raysan5]. | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.htm) | 
		
	
		
			
			|  |  |  | If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.php) | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | acknowledgments | 
		
	
		
			
			|  |  |  | --------------- | 
		
	
	
		
			
				|  |  | @ -112,4 +108,4 @@ The following people have contributed in some way to make raylib project a reali | 
		
	
		
			
			|  |  |  | - Elendow | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | [raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San" | 
		
	
		
			
			|  |  |  | [raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San" |