@ -549,7 +549,7 @@ typedef enum {
/ / Texture parameters : filter mode
/ / NOTE 1 : Filtering considers mipmaps if available in the texture
/ / NOTE 2 : Filter is accordingly set for minification and magnification
typedef enum {
typedef enum {
FILTER_POINT = 0 , / / No filter , just pixel aproximation
FILTER_BILINEAR , / / Linear filtering
FILTER_TRILINEAR , / / Trilinear filtering ( linear with mipmaps )
@ -581,12 +581,12 @@ typedef enum {
} Gestures ;
/ / Camera system modes
typedef enum {
CAMERA_CUSTOM = 0 ,
CAMERA_FREE ,
CAMERA_ORBITAL ,
CAMERA_FIRST_PERSON ,
CAMERA_THIRD_PERSON
typedef enum {
CAMERA_CUSTOM = 0 ,
CAMERA_FREE ,
CAMERA_ORBITAL ,
CAMERA_FIRST_PERSON ,
CAMERA_THIRD_PERSON
} CameraMode ;
/ / Head Mounted Display devices
@ -930,7 +930,8 @@ RLAPI Wave LoadWave(const char *fileName); // Load wa
RLAPI Wave LoadWaveEx ( float * data , int sampleCount , int sampleRate , int sampleSize , int channels ) ; / / Load wave data from float array data ( 32 bit )
RLAPI Sound LoadSound ( const char * fileName ) ; / / Load sound to memory
RLAPI Sound LoadSoundFromWave ( Wave wave ) ; / / Load sound to memory from wave data
RLAPI void UpdateSound ( Sound sound , void * data , int numSamples ) ; / / Update sound buffer with new data
RLAPI void UpdateSound ( Sound sound , const void * data , int numSamples ) ; / / Update sound buffer with new data
RLAPI Sound LoadSoundFromRES ( const char * rresName , int resId ) ; / / Load sound to memory from rRES file ( raylib Resource )
RLAPI void UnloadWave ( Wave wave ) ; / / Unload wave data
RLAPI void UnloadSound ( Sound sound ) ; / / Unload sound
RLAPI void PlaySound ( Sound sound ) ; / / Play a sound