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@ -39,7 +39,7 @@ |
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<Keyword>Win32Proj</Keyword> |
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<RootNamespace>shaders_rlgl_mesh_instanced</RootNamespace> |
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> |
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<ProjectName>shaders_rlgl_mesh_instanced</ProjectName> |
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<ProjectName>shaders_mesh_instancing</ProjectName> |
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</PropertyGroup> |
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |
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@ -373,14 +373,14 @@ |
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<Message>Copy Release DLL to output directory</Message> |
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</PostBuildEvent> |
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</ItemDefinitionGroup> |
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<ItemGroup> |
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<ClCompile Include="..\..\..\examples\shaders\shaders_rlgl_mesh_instanced.c" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ProjectReference Include="..\raylib\raylib.vcxproj"> |
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<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project> |
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</ProjectReference> |
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</ItemGroup> |
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<ItemGroup> |
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<ClCompile Include="..\..\..\examples\shaders\shaders_mesh_instancing.c" /> |
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</ItemGroup> |
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
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<ImportGroup Label="ExtensionTargets"> |
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</ImportGroup> |