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Update miniaudio.h

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Ray 1 rok temu
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1 zmienionych plików z 48 dodań i 51 usunięć
  1. +48
    -51
      src/external/miniaudio.h

+ 48
- 51
src/external/miniaudio.h Wyświetl plik

@ -1,6 +1,6 @@
/* /*
Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file. Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
miniaudio - v0.11.19 - 2023-11-o">04
miniaudio - v0.11.20 - 2023-11-i">10
David Reid - mackron@gmail.com David Reid - mackron@gmail.com
@ -3723,7 +3723,7 @@ extern "C" {
#define MA_VERSION_MAJOR 0 #define MA_VERSION_MAJOR 0
#define MA_VERSION_MINOR 11 #define MA_VERSION_MINOR 11
#define MA_VERSION_REVISION 19
#define MA_VERSION_REVISION 20
#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION) #define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
#if defined(_MSC_VER) && !defined(__clang__) #if defined(_MSC_VER) && !defined(__clang__)
@ -17820,7 +17820,7 @@ MA_API ma_handle ma_dlopen(ma_log* pLog, const char* filename)
#ifdef MA_WIN32 #ifdef MA_WIN32
/* From MSDN: Desktop applications cannot use LoadPackagedLibrary; if a desktop application calls this function it fails with APPMODEL_ERROR_NO_PACKAGE.*/ /* From MSDN: Desktop applications cannot use LoadPackagedLibrary; if a desktop application calls this function it fails with APPMODEL_ERROR_NO_PACKAGE.*/
#if !defined(MA_WIN32_UWP)
#if !defined(MA_WIN32_UWP) || !(defined(WINAPI_FAMILY) && ((defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)))
handle = (ma_handle)LoadLibraryA(filename); handle = (ma_handle)LoadLibraryA(filename);
#else #else
/* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */ /* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */
@ -18668,19 +18668,6 @@ static void ma_device__on_notification_rerouted(ma_device* pDevice)
} }
#endif #endif
/* Interruptions are only used on some platforms. */
#if defined(MA_APPLE_MOBILE)
static void ma_device__on_notification_interruption_began(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
}
static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
}
#endif
static void ma_device__on_data_inner(ma_device* pDevice, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount) static void ma_device__on_data_inner(ma_device* pDevice, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount)
{ {
@ -23511,6 +23498,39 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
MA_ZERO_OBJECT(&pContext->wasapi); MA_ZERO_OBJECT(&pContext->wasapi);
#if defined(MA_WIN32_UWP)
{
/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
if (pContext->wasapi.hMMDevapi) {
pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
}
} else {
return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
}
}
#endif
/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
if (pContext->wasapi.hAvrt) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
/* If either function could not be found, disable use of avrt entirely. */
if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
pContext->wasapi.hAvrt = NULL;
}
}
/* /*
Annoyingly, WASAPI does not allow you to release an IAudioClient object from a different thread Annoyingly, WASAPI does not allow you to release an IAudioClient object from a different thread
than the one that retrieved it with GetService(). This can result in a deadlock in two than the one that retrieved it with GetService(). This can result in a deadlock in two
@ -23554,41 +23574,6 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
ma_mutex_uninit(&pContext->wasapi.commandLock); ma_mutex_uninit(&pContext->wasapi.commandLock);
return result; return result;
} }
#if defined(MA_WIN32_UWP)
{
/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
if (pContext->wasapi.hMMDevapi) {
pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
ma_semaphore_uninit(&pContext->wasapi.commandSem);
ma_mutex_uninit(&pContext->wasapi.commandLock);
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
}
} else {
ma_semaphore_uninit(&pContext->wasapi.commandSem);
ma_mutex_uninit(&pContext->wasapi.commandLock);
return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
}
}
#endif
/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
if (pContext->wasapi.hAvrt) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
/* If either function could not be found, disable use of avrt entirely. */
if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
pContext->wasapi.hAvrt = NULL;
}
}
} }
@ -31884,6 +31869,18 @@ size, allocate a block of memory of that size and then call AudioObjectGetProper
AudioDeviceID's so just do "dataSize/sizeof(AudioDeviceID)" to know the device count. AudioDeviceID's so just do "dataSize/sizeof(AudioDeviceID)" to know the device count.
*/ */
#if defined(MA_APPLE_MOBILE)
static void ma_device__on_notification_interruption_began(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
}
static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
}
#endif
static ma_result ma_result_from_OSStatus(OSStatus status) static ma_result ma_result_from_OSStatus(OSStatus status)
{ {
switch (status) switch (status)

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