diff --git a/src/rlgl.c b/src/rlgl.c index e971d747..c5048aff 100644 --- a/src/rlgl.c +++ b/src/rlgl.c @@ -1797,7 +1797,7 @@ void rlglDrawMesh(Mesh mesh, Material material, Matrix transform) } // Setup shader uniforms for lights - SetShaderLights(material.shader); + //SetShaderLights(material.shader); if (vaoSupported) {