|
|
@ -0,0 +1,90 @@ |
|
|
|
/******************************************************************************************* |
|
|
|
* |
|
|
|
* raylib [core] example - Custom logging |
|
|
|
* |
|
|
|
* Welcome to raylib! |
|
|
|
* |
|
|
|
* To test examples, just press F6 and execute raylib_compile_execute script |
|
|
|
* Note that compiled executable is placed in the same folder as .c file |
|
|
|
* |
|
|
|
* You can find all basic examples on C:\raylib\raylib\examples folder or |
|
|
|
* raylib official webpage: www.raylib.com |
|
|
|
* |
|
|
|
* Enjoy using raylib. :) |
|
|
|
* |
|
|
|
* This example has been created using raylib 2.0 (www.raylib.com) |
|
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) |
|
|
|
* |
|
|
|
* Copyright (c) 2018 Ramon Santamaria (@raysan5) and Pablo Marcos Oltra (@pamarcos) |
|
|
|
* |
|
|
|
********************************************************************************************/ |
|
|
|
|
|
|
|
#include "raylib.h" |
|
|
|
|
|
|
|
#include <stdio.h> // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen() |
|
|
|
#include <time.h> // Required for: time_t, tm, time(), localtime(), strftime() |
|
|
|
|
|
|
|
void logCustom(int msgType, const char *text, va_list args) |
|
|
|
{ |
|
|
|
char timeStr[64]; |
|
|
|
time_t now = time(NULL); |
|
|
|
struct tm *tm_info = localtime(&now); |
|
|
|
|
|
|
|
strftime(timeStr, sizeof(timeStr), "%Y-%m-%d %H:%M:%S", tm_info); |
|
|
|
printf("[%s] ", timeStr); |
|
|
|
|
|
|
|
switch (msgType) |
|
|
|
{ |
|
|
|
case LOG_INFO: printf("[INFO] : "); break; |
|
|
|
case LOG_ERROR: printf("[ERROR]: "); break; |
|
|
|
case LOG_WARNING: printf("[WARN] : "); break; |
|
|
|
case LOG_DEBUG: printf("[DEBUG]: "); break; |
|
|
|
default: break; |
|
|
|
} |
|
|
|
vprintf(text, args); |
|
|
|
printf("\n"); |
|
|
|
} |
|
|
|
|
|
|
|
int main(int argc, char* argv[]) |
|
|
|
{ |
|
|
|
// Initialization |
|
|
|
//-------------------------------------------------------------------------------------- |
|
|
|
int screenWidth = 800; |
|
|
|
int screenHeight = 450; |
|
|
|
|
|
|
|
// First thing we do is setting our custom logger to ensure everything raylib logs |
|
|
|
// will use our own logger instead of its internal one |
|
|
|
SetTraceLogCallback(logCustom); |
|
|
|
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - custom logging"); |
|
|
|
|
|
|
|
SetTargetFPS(60); |
|
|
|
//-------------------------------------------------------------------------------------- |
|
|
|
|
|
|
|
// Main game loop |
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key |
|
|
|
{ |
|
|
|
// Update |
|
|
|
//---------------------------------------------------------------------------------- |
|
|
|
// TODO: Update your variables here |
|
|
|
//---------------------------------------------------------------------------------- |
|
|
|
|
|
|
|
// Draw |
|
|
|
//---------------------------------------------------------------------------------- |
|
|
|
BeginDrawing(); |
|
|
|
|
|
|
|
ClearBackground(RAYWHITE); |
|
|
|
|
|
|
|
DrawText("Check out the console output to see the custom logger in action!", 60, 200, 20, LIGHTGRAY); |
|
|
|
|
|
|
|
EndDrawing(); |
|
|
|
//---------------------------------------------------------------------------------- |
|
|
|
} |
|
|
|
|
|
|
|
// De-Initialization |
|
|
|
//-------------------------------------------------------------------------------------- |
|
|
|
CloseWindow(); // Close window and OpenGL context |
|
|
|
//-------------------------------------------------------------------------------------- |
|
|
|
|
|
|
|
return 0; |
|
|
|
} |