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			@ -1499,11 +1499,6 @@ int InitPlatform(void) | 
			
		
		
	
		
			
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			        SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    if (CORE.Window.flags & FLAG_VSYNC_HINT) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        SDL_GL_SetSwapInterval(1); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    if (CORE.Window.flags & FLAG_MSAA_4X_HINT) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); | 
			
		
		
	
	
		
			
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			@ -1537,6 +1532,15 @@ int InitPlatform(void) | 
			
		
		
	
		
			
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			        TRACELOG(LOG_INFO, "    > Screen size:  %i x %i", CORE.Window.screen.width, CORE.Window.screen.height); | 
			
		
		
	
		
			
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			        TRACELOG(LOG_INFO, "    > Render size:  %i x %i", CORE.Window.render.width, CORE.Window.render.height); | 
			
		
		
	
		
			
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			        TRACELOG(LOG_INFO, "    > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); | 
			
		
		
	
		
			
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			        if (CORE.Window.flags & FLAG_VSYNC_HINT) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            SDL_GL_SetSwapInterval(1); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            SDL_GL_SetSwapInterval(0); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    else | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
	
		
			
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