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			Unset CORE.Window.ready on CloseWindow (#1749)
			
				Window shouldn't be considered ready when CloseWindow has been called.
			
			
				pull/1754/head
			
			
		 
		
			
				
					
						
						Astie Teddy
					
					4 years ago
					
						
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			  1 changed files with 
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					src/core.c
				
 
			
		
		
			
				
					
					
						
							
								
									
										
											
												
	
		
			
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			@ -919,6 +919,7 @@ void CloseWindow(void) | 
			
		
		
	
		
			
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			    if (CORE.Input.Gamepad.threadId) pthread_join(CORE.Input.Gamepad.threadId, NULL); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			    CORE.Window.ready = false; | 
			
		
		
	
		
			
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			    TRACELOG(LOG_INFO, "Window closed successfully"); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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