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Unset CORE.Window.ready on CloseWindow (#1749)
Window shouldn't be considered ready when CloseWindow has been called.
pull/1754/head
Astie Teddy
3 years ago
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1 changed files with
1 additions and
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src/core.c
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@ -919,6 +919,7 @@ void CloseWindow(void) |
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if (CORE.Input.Gamepad.threadId) pthread_join(CORE.Input.Gamepad.threadId, NULL); |
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#endif |
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CORE.Window.ready = false; |
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TRACELOG(LOG_INFO, "Window closed successfully"); |
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} |
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