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Update Storage base path, use provided SDL base path

pull/4127/head
Ray před 5 měsíci
rodič
revize
c8313d9ebc
1 změnil soubory, kde provedl 4 přidání a 2 odebrání
  1. +4
    -2
      src/platforms/rcore_desktop_sdl.c

+ 4
- 2
src/platforms/rcore_desktop_sdl.c Zobrazit soubor

@ -1576,13 +1576,15 @@ int InitPlatform(void)
CORE.Time.previous = GetTime(); // Get time as double
#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP)
SDL_SetHint(SDL_HINT_TIMER_RESOLUTION, "1"); // SDL equivalent of timeBeginPeriod() and timeEndPeriod()
SDL_SetHint(SDL_HINT_TIMER_RESOLUTION, "1"); // SDL equivalent of timeBeginPeriod() and timeEndPeriod()
#endif
//----------------------------------------------------------------------------
// Initialize storage system
//----------------------------------------------------------------------------
CORE.Storage.basePath = GetWorkingDirectory(); // Define base path for storage
// Define base path for storage
CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
CHDIR(CORE.Storage.basePath);
//----------------------------------------------------------------------------
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");

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