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Expose `MAX_KEYBOARD_KEYS` and `MAX_MOUSE_BUTTONS` #2127

pull/2131/head
Ray il y a 3 ans
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révision
c8f029dba9
1 fichiers modifiés avec 7 ajouts et 4 suppressions
  1. +7
    -4
      src/config.h

+ 7
- 4
src/config.h Voir le fichier

@ -70,11 +70,14 @@
#define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths
#endif
#define MAX_GAMEPADS 4 // Max number of gamepads supported
#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad)
#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad)
#define MAX_KEYBOARD_KEYS 512 // Maximum number of keyboard keys supported
#define MAX_MOUSE_BUTTONS 8 // Maximum number of mouse buttons supported
#define MAX_GAMEPADS 4 // Maximum number of gamepads supported
#define MAX_GAMEPAD_AXIS 8 // Maximum number of axis supported (per gamepad)
#define MAX_GAMEPAD_BUTTONS 32 // Maximum number of buttons supported (per gamepad)
#define MAX_TOUCH_POINTS 8 // Maximum number of touch points supported
#define MAX_KEY_PRESSED_QUEUE 16 // Max number of characters in the key input queue
#define MAX_KEY_PRESSED_QUEUE 16 // Maximum number of keys in the key input queue
#define MAX_CHAR_PRESSED_QUEUE 16 // Maximum number of characters in the char input queue
#define STORAGE_DATA_FILE "storage.data" // Automatic storage filename

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