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REVIEWED: DRM cache buffers support #4988

pull/4886/merge
Ray 1 day ago
parent
commit
c9f9219fa6
1 changed files with 136 additions and 131 deletions
  1. +136
    -131
      src/platforms/rcore_drm.c

+ 136
- 131
src/platforms/rcore_drm.c View File

@ -48,11 +48,11 @@
*
**********************************************************************************************/
#include <fcntl.h> // POSIX file control definitions - open(), creat(), fcntl()
#include <unistd.h> // POSIX standard function definitions - read(), close(), STDIN_FILENO
#include <termios.h> // POSIX terminal control definitions - tcgetattr(), tcsetattr()
#include <pthread.h> // POSIX threads management (inputs reading)
#include <dirent.h> // POSIX directory browsing
#include <fcntl.h> // POSIX file control definitions - open(), creat(), fcntl()
#include <unistd.h> // POSIX standard function definitions - read(), close(), STDIN_FILENO
#include <termios.h> // POSIX terminal control definitions - tcgetattr(), tcsetattr()
#include <pthread.h> // POSIX threads management (inputs reading)
#include <dirent.h> // POSIX directory browsing
#include <sys/ioctl.h> // Required for: ioctl() - UNIX System call for device-specific input/output operations
#include <linux/kd.h> // Linux: KDSKBMODE, K_MEDIUMRAM constants definition
@ -71,23 +71,13 @@
#include "EGL/egl.h" // Native platform windowing system interface
#include "EGL/eglext.h" // EGL extensions
// NOTE: DRM cache enables triple buffered DRM caching
#if defined(SUPPORT_DRM_CACHE)
#include <poll.h> // for drmHandleEvent poll
#include <errno.h> //for EBUSY, EAGAIN
#include <poll.h> // Required for: drmHandleEvent() poll
#include <errno.h> // Required for: EBUSY, EAGAIN
#define MAX_CACHED_BOS 3
typedef struct {
struct gbm_bo *bo;
uint32_t fbId; // DRM framebuffer ID
} FramebufferCache;
static FramebufferCache fbCache[MAX_CACHED_BOS] = {0};
static volatile int fbCacheCount = 0;
static volatile bool pendingFlip = false;
static bool crtcSet = false;
#endif //SUPPORT_DRM_CACHE
#define MAX_DRM_CACHED_BUFFERS 3
#endif // SUPPORT_DRM_CACHE
#ifndef EGL_OPENGL_ES3_BIT
#define EGL_OPENGL_ES3_BIT 0x40
@ -96,18 +86,16 @@ static bool crtcSet = false;
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define USE_LAST_TOUCH_DEVICE // When multiple touchscreens are connected, only use the one with the highest event<N> number
#define USE_LAST_TOUCH_DEVICE // When multiple touchscreens are connected, only use the one with the highest event<N> number
#define DEFAULT_EVDEV_PATH "/dev/input/" // Path to the linux input events
#define DEFAULT_EVDEV_PATH "/dev/input/" // Path to the linux input events
// So actually the biggest key is KEY_CNT but we only really map the keys up to
// KEY_ALS_TOGGLE
// Actually biggest key is KEY_CNT but we only really map the keys up to KEY_ALS_TOGGLE
#define KEYMAP_SIZE KEY_ALS_TOGGLE
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
typedef struct {
// Display data
int fd; // File descriptor for /dev/dri/...
@ -147,6 +135,18 @@ typedef struct {
int gamepadCount; // The number of gamepads registered
} PlatformData;
#if defined(SUPPORT_DRM_CACHE)
typedef struct {
struct gbm_bo *bo; // Graphics buffer object
uint32_t fbId; // DRM framebuffer ID
} FramebufferCache;
static FramebufferCache fbCache[MAX_DRM_CACHED_BUFFERS] = { 0 };
static volatile int fbCacheCount = 0;
static volatile bool pendingFlip = false;
static bool crtcSet = false;
#endif // SUPPORT_DRM_CACHE
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@ -570,18 +570,23 @@ void DisableCursor(void)
}
#if defined(SUPPORT_DRM_CACHE)
//callback to destroy cached framebuffer, set by gbm_bo_set_user_data()
static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data) {
// Destroy cached framebuffer callback, set by gbm_bo_set_user_data()
static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data)
{
uint32_t fbId = (uintptr_t)data;
// Remove from cache
for (int i = 0; i < fbCacheCount; i++) {
if (fbCache[i].bo == bo) {
TRACELOG(LOG_INFO, "DRM: fb removed %u", (uintptr_t)fbId);
for (int i = 0; i < fbCacheCount; i++)
{
if (fbCache[i].bo == bo)
{
TRACELOG(LOG_INFO, "DISPLAY: DRM: Framebuffer removed [%u]", (uintptr_t)fbId);
drmModeRmFB(platform.fd, fbCache[i].fbId); // Release DRM FB
// Shift remaining entries
for (int j = i; j < fbCacheCount - 1; j++) {
fbCache[j] = fbCache[j + 1];
}
for (int j = i; j < fbCacheCount - 1; j++) fbCache[j] = fbCache[j + 1];
fbCacheCount--;
break;
}
@ -589,56 +594,53 @@ static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data) {
}
// Create or retrieve cached DRM FB for BO
static uint32_t GetOrCreateFbForBo(struct gbm_bo *bo) {
static uint32_t GetOrCreateFbForBo(struct gbm_bo *bo)
{
// Try to find existing cache entry
for (int i = 0; i < fbCacheCount; i++) {
if (fbCache[i].bo == bo) {
return fbCache[i].fbId;
}
for (int i = 0; i < fbCacheCount; i++)
{
if (fbCache[i].bo == bo) return fbCache[i].fbId;
}
// Create new entry if cache not full
if (fbCacheCount >= MAX_CACHED_BOS) {
//FB cache full!
return 0;
}
if (fbCacheCount >= MAX_DRM_CACHED_BUFFERS) return 0; // FB cache full
uint32_t handle = gbm_bo_get_handle(bo).u32;
uint32_t stride = gbm_bo_get_stride(bo);
uint32_t width = gbm_bo_get_width(bo);
uint32_t height = gbm_bo_get_height(bo);
uint32_t fbId;
if (drmModeAddFB(platform.fd, width, height, 24, 32, stride, handle, &fbId)) {
//rmModeAddFB failed
return 0;
}
uint32_t fbId = 0;
if (drmModeAddFB(platform.fd, width, height, 24, 32, stride, handle, &fbId)) return 0;
// Store in cache
fbCache[fbCacheCount] = (FramebufferCache){ .bo = bo, .fbId = fbId };
fbCacheCount++;
// Set destroy callback to auto-cleanup
gbm_bo_set_user_data(bo, (void*)(uintptr_t)fbId, DestroyFrameBufferCallback);
gbm_bo_set_user_data(bo, (void *)(uintptr_t)fbId, DestroyFrameBufferCallback);
TRACELOG(LOG_INFO, "DISPLAY: DRM: Added new buffer object [%u]" , (uintptr_t)fbId);
TRACELOG(LOG_INFO, "DRM: added new bo %u" , (uintptr_t)fbId);
return fbId;
}
// Renders a blank frame to allocate initial buffers
void RenderBlankFrame() {
// TODO: WARNING: Platform layers do not include OpenGL code!
void RenderBlankFrame()
{
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT);
eglSwapBuffers(platform.device, platform.surface);
// Ensure the buffer is processed
glFinish();
glFinish(); // Ensure the buffer is processed
}
// Initialize with first buffer only
int InitSwapScreenBuffer() {
if (!platform.gbmSurface || platform.fd < 0) {
TRACELOG(LOG_ERROR, "DRM not initialized");
int InitSwapScreenBuffer()
{
if (!platform.gbmSurface || (platform.fd < 0))
{
TRACELOG(LOG_ERROR, "DISPLAY: DRM: Swap buffers can not be initialized");
return -1;
}
@ -647,23 +649,24 @@ int InitSwapScreenBuffer() {
// Get first buffer
struct gbm_bo *bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
if (!bo) {
TRACELOG(LOG_ERROR, "Failed to lock initial buffer");
if (!bo)
{
TRACELOG(LOG_ERROR, "DISPLAY: DRM: Failed to lock initial swap buffer");
return -1;
}
// Create FB for first buffer
uint32_t fbId = GetOrCreateFbForBo(bo);
if (!fbId) {
if (!fbId)
{
gbm_surface_release_buffer(platform.gbmSurface, bo);
return -1;
}
// Initial CRTC setup
if (drmModeSetCrtc(platform.fd, platform.crtc->crtc_id, fbId,
0, 0, &platform.connector->connector_id, 1,
&platform.connector->modes[platform.modeIndex])) {
TRACELOG(LOG_ERROR, "Initial CRTC setup failed: %s", strerror(errno));
if (drmModeSetCrtc(platform.fd, platform.crtc->crtc_id, fbId, 0, 0, &platform.connector->connector_id, 1, &platform.connector->modes[platform.modeIndex]))
{
TRACELOG(LOG_ERROR, "DISPLAY: DRM: Failed to initialize CRTC setup. ERROR: %s", strerror(errno));
gbm_surface_release_buffer(platform.gbmSurface, bo);
return -1;
}
@ -671,32 +674,38 @@ int InitSwapScreenBuffer() {
// Keep first buffer locked until flipped
platform.prevBO = bo;
crtcSet = true;
return 0;
}
// Static page flip handler
// this will be called once the drmModePageFlip() finished from the drmHandleEvent(platform.fd, &evctx); context
static void PageFlipHandler(int fd, unsigned int frame,
unsigned int sec, unsigned int usec,
void *data) {
(void)fd; (void)frame; (void)sec; (void)usec; // Unused
// Static page flip handler
// NOTE: Called once the drmModePageFlip() finished from the drmHandleEvent() context
static void PageFlipHandler(int fd, unsigned int frame, unsigned int sec, unsigned int usec, void *data)
{
// Unused inputs
(void)fd;
(void)frame;
(void)sec;
(void)usec;
pendingFlip = false;
struct gbm_bo *bo_to_release = (struct gbm_bo *)data;
//Buffers are released after the flip completes (via page_flip_handler), ensuring they're no longer in use.
struct gbm_bo *boToRelease = (struct gbm_bo *)data;
// Buffers are released after the flip completes (via page_flip_handler), ensuring they're no longer in use
// Prevents the GPU from writing to a buffer being scanned out
if (bo_to_release) {
gbm_surface_release_buffer(platform.gbmSurface, bo_to_release);
}
if (boToRelease) gbm_surface_release_buffer(platform.gbmSurface, boToRelease);
}
// Swap implementation with proper caching
void SwapScreenBuffer() {
void SwapScreenBuffer()
{
if (!crtcSet || !platform.gbmSurface) return;
static int loopCnt = 0;
loopCnt++;
static int errCnt[5] = {0};
k">if (!crtcSet || !platform.gbmSurface) return;
n">loopCnt++;
//call this only, if pendingFlip is not set
// Call this only, if pendingFlip is not set
eglSwapBuffers(platform.device, platform.surface);
// Process pending events non-blocking
@ -704,76 +713,68 @@ void SwapScreenBuffer() {
.version = DRM_EVENT_CONTEXT_VERSION,
.page_flip_handler = PageFlipHandler
};
struct pollfd pfd = { .fd = platform.fd, .events = POLLIN };
//polling for event for 0ms
while (poll(&pfd, 1, 0) > 0) {
drmHandleEvent(platform.fd, &evctx);
}
// Polling for event for 0ms
while (poll(&pfd, 1, 0) > 0) drmHandleEvent(platform.fd, &evctx);
// Skip if previous flip pending
if (pendingFlip) {
//Skip frame: flip pending
errCnt[0]++;
if (pendingFlip)
{
errCnt[0]++; // Skip frame: flip pending
return;
}
}
// Get new front buffer
struct gbm_bo *next_bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
if (!next_bo) {
//Failed to lock front buffer
struct gbm_bo *nextBO = gbm_surface_lock_front_buffer(platform.gbmSurface);
if (!nextBO) // Failed to lock front buffer
{
errCnt[1]++;
return;
}
// Get FB ID (creates new one if needed)
uint32_t fbId = GetOrCreateFbForBo(next_bo);
if (!fbId) {
gbm_surface_release_buffer(platform.gbmSurface, next_bo);
uint32_t fbId = GetOrCreateFbForBo(nextBO);
if (!fbId)
{
gbm_surface_release_buffer(platform.gbmSurface, nextBO);
errCnt[2]++;
return;
}
// Attempt page flip
/* rmModePageFlip() schedules a buffer-flip for the next vblank and then
* notifies us about it. It takes a CRTC-id, fb-id and an arbitrary
* data-pointer and then schedules the page-flip. This is fully asynchronous and
* When the page-flip happens, the DRM-fd will become readable and we can call
* drmHandleEvent(). This will read all vblank/page-flip events and call our
* modeset_page_flip_event() callback with the data-pointer that we passed to
* drmModePageFlip(). We simply call modeset_draw_dev() then so the next frame
* is rendered..
* returns immediately.
*/
if (drmModePageFlip(platform.fd, platform.crtc->crtc_id, fbId,
DRM_MODE_PAGE_FLIP_EVENT, platform.prevBO)) {
if (errno == EBUSY) {
//Display busy - skip flip
errCnt[3]++;
} else {
//Page flip failed
errCnt[4]++;
}
gbm_surface_release_buffer(platform.gbmSurface, next_bo);
// NOTE: rmModePageFlip() schedules a buffer-flip for the next vblank and then notifies us about it.
// It takes a CRTC-id, fb-id and an arbitrary data-pointer and then schedules the page-flip.
// This is fully asynchronous and when the page-flip happens, the DRM-fd will become readable and we can call drmHandleEvent().
// This will read all vblank/page-flip events and call our modeset_page_flip_event() callback with the data-pointer that we passed to drmModePageFlip().
// We simply call modeset_draw_dev() then so the next frame is rendered... returns immediately.
if (drmModePageFlip(platform.fd, platform.crtc->crtc_id, fbId, DRM_MODE_PAGE_FLIP_EVENT, platform.prevBO))
{
if (errno == EBUSY) errCnt[3]++; // Display busy - skip flip
else errCnt[4]++; // Page flip failed
gbm_surface_release_buffer(platform.gbmSurface, nextBO);
return;
}
// Success: update state
pendingFlip = true;
platform.prevBO = next_bo;
//successful usage, do benchmarking
//in every 10 sec, at 60FPS 60*10 -> 600
if(loopCnt >= 600) {
TRACELOG(LOG_INFO, "DRM err counters: %d, %d, %d, %d, %d, %d",errCnt[0],errCnt[1],errCnt[2],errCnt[3],errCnt[4], loopCnt);
//reinit the errors
for(int i=0;i<5;i++) {
errCnt[i] = 0;
}
platform.prevBO = nextBO;
/*
// Some benchmarking code
if (loopCnt >= 600)
{
TRACELOG(LOG_INFO, "DRM: Error counters: %d, %d, %d, %d, %d, %d", errCnt[0], errCnt[1], errCnt[2], errCnt[3], errCnt[4], loopCnt);
for (int i = 0; i < 5; i++) errCnt[i] = 0;
loopCnt = 0;
}
*/
}
#else //SUPPORT_DRM_CACHE is not defined
#else // !SUPPORT_DRM_CACHE
// Swap back buffer with front buffer (screen drawing)
void SwapScreenBuffer(void)
{
@ -803,7 +804,8 @@ void SwapScreenBuffer(void)
platform.prevBO = bo;
}
#endif //SUPPORT_DRM_CACHE
#endif // SUPPORT_DRM_CACHE
//----------------------------------------------------------------------------------
// Module Functions Definition: Misc
//----------------------------------------------------------------------------------
@ -1307,17 +1309,20 @@ int InitPlatform(void)
//----------------------------------------------------------------------------
#if defined(SUPPORT_DRM_CACHE)
if(InitSwapScreenBuffer() == 0) {
#endif//SUPPORT_DRM_CACHE
if (InitSwapScreenBuffer() == 0)
{
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
return 0;
#if defined(SUPPORT_DRM_CACHE)
} else {
}
else
{
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized failed");
return -1;
}
#endif //SUPPORT_DRM_CACHE
#else // !SUPPORT_DRM_CACHE
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
return 0;
#endif
}
// Close platform

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