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@ -56,7 +56,6 @@ int main(void) |
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const int screenHeight = 450; |
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const int screenHeight = 450; |
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw stream callback"); |
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw stream callback"); |
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SetTargetFPS(30); |
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InitAudioDevice(); |
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InitAudioDevice(); |
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@ -72,6 +71,7 @@ int main(void) |
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// Configure it so AudioStreamCallback is called whenever stream is out of samples |
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// Configure it so AudioStreamCallback is called whenever stream is out of samples |
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SetAudioStreamCallback(stream, AudioStreamCallback); |
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SetAudioStreamCallback(stream, AudioStreamCallback); |
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SetTargetFPS(30); |
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//-------------------------------------------------------------------------------------- |
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//-------------------------------------------------------------------------------------- |
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// Main game loop |
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// Main game loop |
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