diff --git a/examples/models/models_obj_viewer.c b/examples/models/models_obj_viewer.c deleted file mode 100644 index 1d15fdd9..00000000 --- a/examples/models/models_obj_viewer.c +++ /dev/null @@ -1,128 +0,0 @@ -/******************************************************************************************* -* -* raylib [models] example - OBJ models viewer -* -* This example has been created using raylib 2.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -#include // Required for: strcpy() - -int main(void) -{ - // Initialization - //-------------------------------------------------------------------------------------- - const int screenWidth = 800; - const int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib example - obj viewer"); - - // Define the camera to look into our 3d world - Camera camera = { { 30.0f, 30.0f, 30.0f }, { 0.0f, 10.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f, 0 }; - - Model model = LoadModel("resources/models/turret.obj"); // Load default model obj - Texture2D texture = LoadTexture("resources/models/turret_diffuse.png"); // Load default model texture - model.materials[0].maps[MAP_DIFFUSE].texture = texture; // Bind texture to model - - Vector3 position = { 0.0, 0.0, 0.0 }; // Set model position - BoundingBox bounds = MeshBoundingBox(model.meshes[0]); // Set model bounds - bool selected = false; // Selected object flag - - SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode - - char objFilename[64] = "turret.obj"; - - SetTargetFPS(60); // Set our game to run at 60 frames-per-second - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - if (IsFileDropped()) - { - int count = 0; - char **droppedFiles = GetDroppedFiles(&count); - - if (count == 1) - { - if (IsFileExtension(droppedFiles[0], ".obj")) - { - for (int i = 0; i < model.meshCount; i++) UnloadMesh(model.meshes[i]); - model.meshes = LoadMeshes(droppedFiles[0], &model.meshCount); - bounds = MeshBoundingBox(model.meshes[0]); - } - else if (IsFileExtension(droppedFiles[0], ".png")) - { - UnloadTexture(texture); - texture = LoadTexture(droppedFiles[0]); - model.materials[0].maps[MAP_DIFFUSE].texture = texture; - } - - strcpy(objFilename, GetFileName(droppedFiles[0])); - } - - ClearDroppedFiles(); // Clear internal buffers - } - - UpdateCamera(&camera); - - // Select model on mouse click - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) - { - // Check collision between ray and box - if (CheckCollisionRayBox(GetMouseRay(GetMousePosition(), camera), bounds)) selected = !selected; - else selected = false; - } - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - BeginMode3D(camera); - - DrawModel(model, position, 1.0f, WHITE); // Draw 3d model with texture - - DrawGrid(20.0, 10.0); // Draw a grid - - if (selected) DrawBoundingBox(bounds, GREEN); - - EndMode3D(); - - DrawText("Free camera default controls:", 10, 20, 10, DARKGRAY); - DrawText("- Mouse Wheel to Zoom in-out", 20, 40, 10, GRAY); - DrawText("- Mouse Wheel Pressed to Pan", 20, 60, 10, GRAY); - DrawText("- Alt + Mouse Wheel Pressed to Rotate", 20, 80, 10, GRAY); - DrawText("- Alt + Ctrl + Mouse Wheel Pressed for Smooth Zoom", 20, 100, 10, GRAY); - - DrawText("Drag & drop .obj/.png to load mesh/texture.", 10, GetScreenHeight() - 20, 10, DARKGRAY); - DrawText(FormatText("Current file: %s", objFilename), 250, GetScreenHeight() - 20, 10, GRAY); - if (selected) DrawText("MODEL SELECTED", GetScreenWidth() - 110, 10, 10, GREEN); - - DrawText("(c) Turret 3D model by Alberto Cano", screenWidth - 200, screenHeight - 20, 10, GRAY); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - UnloadTexture(texture); // Unload texture - UnloadModel(model); // Unload model - - ClearDroppedFiles(); // Clear internal buffers - - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} \ No newline at end of file diff --git a/examples/models/models_obj_viewer.png b/examples/models/models_obj_viewer.png deleted file mode 100644 index 6ac70767..00000000 Binary files a/examples/models/models_obj_viewer.png and /dev/null differ