Sfoglia il codice sorgente

[rcore] Flip VR screens (#3633)

pull/3635/head
Matthew Oros 1 anno fa
committed by GitHub
parent
commit
cec2261e96
Non sono state trovate chiavi note per questa firma nel database ID Chiave GPG: 4AEE18F83AFDEB23
1 ha cambiato i file con 2 aggiunte e 2 eliminazioni
  1. +2
    -2
      src/rcore.c

+ 2
- 2
src/rcore.c Vedi File

@ -1192,8 +1192,8 @@ VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
// NOTE: Camera movement might seem more natural if we model the head.
// Our axis of rotation is the base of our head, so we might want to add
// some y (base of head to eye level) and -z (center of head to eye protrusion) to the camera positions.
config.viewOffset[0] = MatrixTranslate(o">-device.interpupillaryDistance*0.5f, 0.075f, 0.045f);
config.viewOffset[1] = MatrixTranslate(device.interpupillaryDistance*0.5f, 0.075f, 0.045f);
config.viewOffset[0] = MatrixTranslate(device.interpupillaryDistance*0.5f, 0.075f, 0.045f);
config.viewOffset[1] = MatrixTranslate(o">-device.interpupillaryDistance*0.5f, 0.075f, 0.045f);
// Compute eyes Viewports
/*

Caricamento…
Annulla
Salva