|  |  | @ -35,7 +35,7 @@ PROJECT_BUILD_PATH    ?= . | 
		
	
		
			
			|  |  |  | PROJECT_SOURCE_FILES  ?= rexm.c | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | # raylib library variables | 
		
	
		
			
			|  |  |  | RAYLIB_SRC_PATH       ?= C:\raylib\raylib\src | 
		
	
		
			
			|  |  |  | RAYLIB_SRC_PATH       ?= ..\..\src | 
		
	
		
			
			|  |  |  | RAYLIB_INCLUDE_PATH   ?= $(RAYLIB_SRC_PATH) | 
		
	
		
			
			|  |  |  | RAYLIB_LIB_PATH       ?= $(RAYLIB_SRC_PATH) | 
		
	
		
			
			|  |  |  |  | 
		
	
	
		
			
				|  |  | @ -205,7 +205,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
		
	
		
			
			|  |  |  | LDFLAGS += $(PROJECT_NAME).rc.data | 
		
	
		
			
			|  |  |  | # -Wl,--subsystem,windows hides the console window | 
		
	
		
			
			|  |  |  | ifeq ($(BUILD_MODE), RELEASE) | 
		
	
		
			
			|  |  |  | nv">LDFLAGS += -Wl,--subsystem,windows | 
		
	
		
			
			|  |  |  | c1">#LDFLAGS += -Wl,--subsystem,windows | 
		
	
		
			
			|  |  |  | endif | 
		
	
		
			
			|  |  |  | endif | 
		
	
		
			
			|  |  |  | ifeq ($(PLATFORM_OS),BSD) | 
		
	
	
		
			
				|  |  | @ -264,9 +264,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) | 
		
	
		
			
			|  |  |  | ifeq ($(PLATFORM_OS),WINDOWS) | 
		
	
		
			
			|  |  |  | # Libraries for Windows desktop compilation | 
		
	
		
			
			|  |  |  | # NOTE: WinMM library required to set high-res timer resolution | 
		
	
		
			
			|  |  |  | LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm -lcomdlg32 -lole32 | 
		
	
		
			
			|  |  |  | LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm | 
		
	
		
			
			|  |  |  | # Required for physac examples | 
		
	
		
			
			|  |  |  | nv">LDLIBS += -static -lpthread | 
		
	
		
			
			|  |  |  | c1">#LDLIBS += -static -lpthread | 
		
	
		
			
			|  |  |  | endif | 
		
	
		
			
			|  |  |  | ifeq ($(PLATFORM_OS),LINUX) | 
		
	
		
			
			|  |  |  | # Libraries for Debian GNU/Linux desktop compiling | 
		
	
	
		
			
				|  |  |  |