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@ -5598,25 +5598,28 @@ static void CursorEnterCallback(GLFWwindow *window, int enter) |
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// GLFW3 Window Drop Callback, runs when drop files into window |
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static void WindowDropCallback(GLFWwindow *window, int count, const char **paths) |
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{ |
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// In case previous dropped filepaths have not been freed, we free them |
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if (CORE.Window.dropFileCount > 0) |
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if (count > 0) |
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{ |
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]); |
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// In case previous dropped filepaths have not been freed, we free them |
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if (CORE.Window.dropFileCount > 0) |
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{ |
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]); |
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RL_FREE(CORE.Window.dropFilepaths); |
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RL_FREE(CORE.Window.dropFilepaths); |
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CORE.Window.dropFileCount = 0; |
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CORE.Window.dropFilepaths = NULL; |
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} |
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CORE.Window.dropFileCount = 0; |
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CORE.Window.dropFilepaths = NULL; |
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} |
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// WARNING: Paths are freed by GLFW when the callback returns, we must keep an internal copy |
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CORE.Window.dropFileCount = count; |
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CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *)); |
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// WARNING: Paths are freed by GLFW when the callback returns, we must keep an internal copy |
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CORE.Window.dropFileCount = count; |
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CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *)); |
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) |
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{ |
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CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char)); |
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strcpy(CORE.Window.dropFilepaths[i], paths[i]); |
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) |
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{ |
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CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char)); |
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strcpy(CORE.Window.dropFilepaths[i], paths[i]); |
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} |
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} |
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} |
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#endif |
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