|
|
|
@ -1238,7 +1238,6 @@ void EnableCursor(void) |
|
|
|
SDL_SetRelativeMouseMode(SDL_FALSE); |
|
|
|
|
|
|
|
ShowCursor(); |
|
|
|
|
|
|
|
CORE.Input.Mouse.cursorLocked = false; |
|
|
|
} |
|
|
|
|
|
|
|
@ -1248,10 +1247,6 @@ void DisableCursor(void) |
|
|
|
SDL_SetRelativeMouseMode(SDL_TRUE); |
|
|
|
|
|
|
|
HideCursor(); |
|
|
|
|
|
|
|
// ???? |
|
|
|
//platform.cursorRelative = true; |
|
|
|
CORE.Input.Mouse.cursorHidden = true; |
|
|
|
CORE.Input.Mouse.cursorLocked = true; |
|
|
|
} |
|
|
|
|
|
|
|
|