Browse Source

Updated external libraries

pull/755/head
Ray 6 years ago
parent
commit
d00b8f9ffc
6 changed files with 3490 additions and 1009 deletions
  1. +3117
    -846
      src/external/cgltf.h
  2. +110
    -43
      src/external/stb_image.h
  3. +101
    -44
      src/external/stb_image_write.h
  4. +101
    -51
      src/external/stb_perlin.h
  5. +2
    -7
      src/external/stb_rect_pack.h
  6. +59
    -18
      src/external/stb_truetype.h

+ 3117
- 846
src/external/cgltf.h
File diff suppressed because it is too large
View File


+ 110
- 43
src/external/stb_image.h View File

@ -1,4 +1,4 @@
/* stb_image - v2.19 - public domain image loader - http://nothings.org/stb
/* stb_image - v2.20 - public domain image loader - http://nothings.org/stb
no warranty implied; use at your own risk
Do this:
@ -48,6 +48,7 @@ LICENSE
RECENT REVISION HISTORY:
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
2.19 (2018-02-11) fix warning
2.18 (2018-01-30) fix warnings
2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
@ -84,6 +85,7 @@ RECENT REVISION HISTORY:
Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
Arseny Kapoulkine
John-Mark Allen
Carmelo J Fdez-Aguera
Bug & warning fixes
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
@ -99,7 +101,7 @@ RECENT REVISION HISTORY:
Aldo Culquicondor Philipp Wiesemann Dale Weiler github:sammyhw
Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:phprus
Julian Raschke Gregory Mullen Baldur Karlsson github:poppolopoppo
Christian Floisand Kevin Schmidt github:darealshinji
Christian Floisand Kevin Schmidt JR Smith github:darealshinji
Blazej Dariusz Roszkowski github:Michaelangel007
*/
@ -161,6 +163,16 @@ RECENT REVISION HISTORY:
//
// ===========================================================================
//
// UNICODE:
//
// If compiling for Windows and you wish to use Unicode filenames, compile
// with
// #define STBI_WINDOWS_UTF8
// and pass utf8-encoded filenames. Call stbiw_convert_wchar_to_utf8 to convert
// Windows wchar_t filenames to utf8.
//
// ===========================================================================
//
// Philosophy
//
// stb libraries are designed with the following priorities:
@ -171,12 +183,12 @@ RECENT REVISION HISTORY:
//
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
// and for best performance I may provide less-easy-to-use APIs that give higher
// performance, in addition to the easy to use ones. Nevertheless, it's important
// performance, in addition to the easy class="o">-to class="o">-use ones. Nevertheless, it's important
// to keep in mind that from the standpoint of you, a client of this library,
// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
//
// Some secondary priorities arise directly from the first two, some of which
// make more explicit reasons why performance can't be emphasized.
// provide more explicit reasons why performance can't be emphasized.
//
// - Portable ("ease of use")
// - Small source code footprint ("easy to maintain")
@ -219,11 +231,10 @@ RECENT REVISION HISTORY:
//
// HDR image support (disable by defining STBI_NO_HDR)
//
// stb_image now supports loading HDR images in general, and currently
// the Radiance .HDR file format, although the support is provided
// generically. You can still load any file through the existing interface;
// if you attempt to load an HDR file, it will be automatically remapped to
// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
// stb_image supports loading HDR images in general, and currently the Radiance
// .HDR file format specifically. You can still load any file through the existing
// interface; if you attempt to load an HDR file, it will be automatically remapped
// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
// both of these constants can be reconfigured through this interface:
//
// stbi_hdr_to_ldr_gamma(2.2f);
@ -257,7 +268,7 @@ RECENT REVISION HISTORY:
//
// By default we convert iphone-formatted PNGs back to RGB, even though
// they are internally encoded differently. You can disable this conversion
// by by calling stbi_convert_iphone_png_to_rgb(0), in which case
// by calling stbi_convert_iphone_png_to_rgb(0), in which case
// you will always just get the native iphone "format" through (which
// is BGR stored in RGB).
//
@ -319,6 +330,7 @@ enum
STBI_rgb_alpha = 4
};
#include <stdlib.h>
typedef unsigned char stbi_uc;
typedef unsigned short stbi_us;
@ -355,10 +367,6 @@ typedef struct
STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
#endif
#ifndef STBI_NO_STDIO
STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
@ -366,6 +374,14 @@ STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in
// for stbi_load_from_file, file pointer is left pointing immediately after image
#endif
#ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
#endif
#ifdef STBI_WINDOWS_UTF8
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
#endif
////////////////////////////////////
//
// 16-bits-per-channel interface
@ -525,6 +541,12 @@ STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const ch
#define STBI_ASSERT(x) assert(x)
#endif
#ifdef __cplusplus
#define STBI_EXTERN extern "C"
#else
#define STBI_EXTERN extern
#endif
#ifndef _MSC_VER
#ifdef __cplusplus
@ -649,14 +671,18 @@ static int stbi__cpuid3(void)
#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
static int stbi__sse2_available(void)
{
int info3 = stbi__cpuid3();
return ((info3 >> 26) & 1) != 0;
}
#endif
#else // assume GCC-style if not VC++
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
static int stbi__sse2_available(void)
{
// If we're even attempting to compile this on GCC/Clang, that means
@ -664,6 +690,8 @@ static int stbi__sse2_available(void)
// instructions at will, and so are we.
return 1;
}
#endif
#endif
#endif
@ -1070,6 +1098,7 @@ static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)
}
}
#ifndef STBI_NO_GIF
static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel)
{
int slice;
@ -1081,6 +1110,7 @@ static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int byt
bytes += slice_size;
}
}
#endif
static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
@ -1131,7 +1161,7 @@ static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x,
return (stbi__uint16 *) result;
}
#if !defined(STBI_NO_HDR) || !defined(STBI_NO_LINEAR)
#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR)
static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
{
if (stbi__vertically_flip_on_load && result != NULL) {
@ -1143,10 +1173,38 @@ static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, in
#ifndef STBI_NO_STDIO
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
#endif
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
{
return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, bufferlen, NULL, NULL);
}
#endif
static FILE *stbi__fopen(char const *filename, char const *mode)
{
FILE *f;
#if defined(_MSC_VER) && _MSC_VER >= 1400
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
wchar_t wMode[64];
wchar_t wFilename[1024];
if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)))
return 0;
if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)))
return 0;
#if _MSC_VER >= 1400
if (0 != _wfopen_s(&f, wFilename, wMode))
f = 0;
#else
f = _wfopen(wFilename, wMode);
#endif
#elif defined(_MSC_VER) && _MSC_VER >= 1400
if (0 != fopen_s(&f, filename, mode))
f=0;
#else
@ -1539,18 +1597,18 @@ static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int r
// convert source image with img_n components to one with req_comp components;
// avoid switch per pixel, so use switch per scanline and massive macros
switch (STBI__COMBO(img_n, req_comp)) {
STBI__CASE(1,2) { dest[0]=src[0], dest[1]=255; } break;
STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=255; } break;
STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=255; } break;
STBI__CASE(2,1) { dest[0]=src[0]; } break;
STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=255; } break;
STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = 255; } break;
STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
default: STBI_ASSERT(0);
}
#undef STBI__CASE
@ -1588,18 +1646,18 @@ static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int r
// convert source image with img_n components to one with req_comp components;
// avoid switch per pixel, so use switch per scanline and massive macros
switch (STBI__COMBO(img_n, req_comp)) {
STBI__CASE(1,2) { dest[0]=src[0], dest[1]=0xffff; } break;
STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=0xffff; } break;
STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=0xffff; } break;
STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=0xffff; } break;
STBI__CASE(2,1) { dest[0]=src[0]; } break;
STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=0xffff; } break;
STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break;
STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=0xffff; } break;
STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = 0xffff; } break;
STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = 0xffff; } break;
STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
default: STBI_ASSERT(0);
}
#undef STBI__CASE
@ -1623,7 +1681,11 @@ static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)
for (k=0; k < n; ++k) {
output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
}
if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f;
}
if (n < comp) {
for (i=0; i < x*y; ++i) {
output[i*comp + n] = data[i*comp + n]/255.0f;
}
}
STBI_FREE(data);
return output;
@ -3717,7 +3779,7 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
if (n == 1)
for (i=0; i < z->s->img_x; ++i) out[i] = y[i];
else
for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255;
for (i=0; i < z->s->img_x; ++i) p">{ *out++ = y[i]; *out++ = 255; }
}
}
}
@ -4731,7 +4793,7 @@ static void stbi__de_iphone(stbi__png *z)
static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
{
stbi_uc palette[1024], pal_img_n=0;
stbi_uc has_trans=0, tc[3];
stbi_uc has_trans=0, tc[3]o">={0};
stbi__uint16 tc16[3];
stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0;
int first=1,k,interlace=0, color=0, is_iphone=0;
@ -5009,11 +5071,11 @@ static int stbi__high_bit(unsigned int z)
{
int n=0;
if (z == 0) return -1;
if (z >= 0x10000) n += 16, z >>= 16;
if (z >= 0x00100) n += 8, z >>= 8;
if (z >= 0x00010) n += 4, z >>= 4;
if (z >= 0x00004) n += 2, z >>= 2;
if (z >= 0x00002) n += 1, z >>= 1;
if (z >= 0x10000) p">{ n += 16; z >>= 16; }
if (z >= 0x00100) p">{ n += 8; z >>= 8; }
if (z >= 0x00010) p">{ n += 4; z >>= 4; }
if (z >= 0x00004) p">{ n += 2; z >>= 2; }
if (z >= 0x00002) p">{ n += 1; z >>= 1; }
return n;
}
@ -5030,7 +5092,7 @@ static int stbi__bitcount(unsigned int a)
// extract an arbitrarily-aligned N-bit value (N=bits)
// from v, and then make it 8-bits long and fractionally
// extend it to full full range.
static int stbi__shiftsigned(int v, int shift, int bits)
static int stbi__shiftsigned(unsigned int v, int shift, int bits)
{
static unsigned int mul_table[9] = {
0,
@ -5207,6 +5269,8 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
out[z++] = pal[color][0];
out[z++] = pal[color][1];
out[z++] = pal[color][2];
if (target == 4) out[z++] = 255;
if (i+1 == (int) s->img_x) break;
if((--bit_offset) < 0) {
bit_offset = 7;
v = stbi__get8(s);
@ -5299,7 +5363,7 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
stbi_uc *p1 = out + j *s->img_x*target;
stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target;
for (i=0; i < (int) s->img_x*target; ++i) {
t = p1[i], p1[i] = p2[i], p2[i] = t;
t = p1[i]; p1[i] = p2[i]; p2[i] = t;
}
}
}
@ -5789,7 +5853,7 @@ static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req
// Else if n is 128, noop.
// Endloop
// The RLE-compressed data is preceeded by a 2-byte data count for each row in the data,
// The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
// which we're going to just skip.
stbi__skip(s, h * channelCount * 2 );
@ -6342,6 +6406,7 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
int first_frame;
int pi;
int pcount;
STBI_NOTUSED(req_comp);
// on first frame, any non-written pixels get the background colour (non-transparent)
first_frame = 0;
@ -6352,9 +6417,9 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
g->history = (stbi_uc *) stbi__malloc(g->w * g->h);
if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory");
// image is treated as "tranparent" at the start - ie, nothing overwrites the current background;
// image is treated as "transparent" at the start - ie, nothing overwrites the current background;
// background colour is only used for pixels that are not rendered first frame, after that "background"
// color refers to teh color that was there the previous frame.
// color refers to the color that was there the previous frame.
memset( g->out, 0x00, 4 * g->w * g->h );
memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent)
memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame
@ -6565,6 +6630,7 @@ static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req
stbi_uc *u = 0;
stbi__gif g;
memset(&g, 0, sizeof(g));
STBI_NOTUSED(ri);
u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
@ -7238,6 +7304,7 @@ STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user
/*
revision history:
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
2.19 (2018-02-11) fix warning
2.18 (2018-01-30) fix warnings
2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug

+ 101
- 44
src/external/stb_image_write.h View File

@ -1,4 +1,4 @@
/* stb_image_write - v1.09 - public domain - http://nothings.org/stb/stb_image_write.h
/* stb_image_write - v1.10 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
@ -17,8 +17,7 @@
ABOUT:
This header file is a library for writing images to C stdio. It could be
adapted to write to memory or a general streaming interface; let me know.
This header file is a library for writing images to C stdio or a callback.
The PNG output is not optimal; it is 20-50% larger than the file
written by a decent optimizing implementation; though providing a custom
@ -38,6 +37,14 @@ BUILDING:
The returned data will be freed with STBIW_FREE() (free() by default),
so it must be heap allocated with STBIW_MALLOC() (malloc() by default),
UNICODE:
If compiling for Windows and you wish to use Unicode filenames, compile
with
#define STBIW_WINDOWS_UTF8
and pass utf8-encoded filenames. Call stbiw_convert_wchar_to_utf8 to convert
Windows wchar_t filenames to utf8.
USAGE:
There are five functions, one for each image file format:
@ -148,6 +155,8 @@ LICENSE
#ifndef INCLUDE_STB_IMAGE_WRITE_H
#define INCLUDE_STB_IMAGE_WRITE_H
#include <stdlib.h>
// if STB_IMAGE_WRITE_STATIC causes problems, try defining STBIWDEF to 'inline' or 'static inline'
#ifndef STBIWDEF
#ifdef STB_IMAGE_WRITE_STATIC
@ -173,6 +182,10 @@ STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const
STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality);
#ifdef STBI_WINDOWS_UTF8
STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
#endif
#endif
typedef void stbi_write_func(void *context, void *data, int size);
@ -275,15 +288,52 @@ static void stbi__stdio_write(void *context, void *data, int size)
fwrite(data,1,size,(FILE*) context);
}
static int stbi__start_write_file(stbi__write_context *s, const char *filename)
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
#ifdef __cplusplus
#define STBIW_EXTERN extern "C"
#else
#define STBIW_EXTERN extern
#endif
STBIW_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
STBIW_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
{
return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, bufferlen, NULL, NULL);
}
#endif
static FILE *stbiw__fopen(char const *filename, char const *mode)
{
FILE *f;
#ifdef STBI_MSC_SECURE_CRT
if (fopen_s(&f, filename, "wb"))
f = NULL;
#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
wchar_t wMode[64];
wchar_t wFilename[1024];
if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)))
return 0;
if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)))
return 0;
#if _MSC_VER >= 1400
if (0 != _wfopen_s(&f, wFilename, wMode))
f = 0;
#else
f = _wfopen(wFilename, wMode);
#endif
#elif defined(_MSC_VER) && _MSC_VER >= 1400
if (0 != fopen_s(&f, filename, mode))
f=0;
#else
f = fopen(filename, "wb");
f = fopen(filename, n">mode);
#endif
return f;
}
static int stbi__start_write_file(stbi__write_context *s, const char *filename)
{
FILE *f = stbiw__fopen(filename, "wb");
stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f);
return f != NULL;
}
@ -552,7 +602,7 @@ STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const
#define stbiw__max(a, b) ((a) > (b) ? (a) : (b))
void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
static void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
{
int exponent;
float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2]));
@ -569,7 +619,7 @@ void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
}
}
void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte)
static void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte)
{
unsigned char lengthbyte = STBIW_UCHAR(length+128);
STBIW_ASSERT(length+128 <= 255);
@ -577,7 +627,7 @@ void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char dat
s->func(s->context, &databyte, 1);
}
void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data)
static void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data)
{
unsigned char lengthbyte = STBIW_UCHAR(length);
STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code
@ -585,7 +635,7 @@ void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *d
s->func(s->context, data, length);
}
void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline)
static void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline)
{
unsigned char scanlineheader[4] = { 2, 2, 0, 0 };
unsigned char rgbe[4];
@ -694,7 +744,7 @@ static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, f
s->func(s->context, buffer, len);
for(i=0; i < y; i++)
stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i)o">*x);
stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i));
STBIW_FREE(scratch);
return 1;
}
@ -809,7 +859,7 @@ static unsigned int stbiw__zhash(unsigned char *data)
#endif // STBIW_ZLIB_COMPRESS
unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
STBIWDEF unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
{
#ifdef STBIW_ZLIB_COMPRESS
// user provided a zlib compress implementation, use that
@ -923,6 +973,9 @@ unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_l
static unsigned int stbiw__crc32(unsigned char *buffer, int len)
{
#ifdef STBIW_CRC32
return STBIW_CRC32(buffer, len);
#else
static unsigned int crc_table[256] =
{
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
@ -964,6 +1017,7 @@ static unsigned int stbiw__crc32(unsigned char *buffer, int len)
for (i=0; i < len; ++i)
crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)];
return ~crc;
#endif
}
#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4)
@ -994,9 +1048,15 @@ static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int
int type = mymap[filter_type];
unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y);
int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes;
if (type==0) {
memcpy(line_buffer, z, width*n);
return;
}
// first loop isn't optimized since it's just one pixel
for (i = 0; i < n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i]; break;
case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break;
case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break;
@ -1005,20 +1065,17 @@ static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int
case 6: line_buffer[i] = z[i]; break;
}
}
for (i=n; i < width*n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i] - z[i-n]; break;
case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break;
case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break;
case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break;
case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
}
switch (type) {
case 1: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-n]; break;
case 2: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-signed_stride]; break;
case 3: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break;
case 4: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break;
case 5: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - (z[i-n]>>1); break;
case 6: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
}
}
unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
STBIWDEF unsigned char *stbi_write_png_to_mem(const unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
{
int force_filter = stbi_write_force_png_filter;
int ctype[5] = { -1, 0, 4, 2, 6 };
@ -1040,11 +1097,11 @@ unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, in
int filter_type;
if (force_filter > -1) {
filter_type = force_filter;
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, force_filter, line_buffer);
stbiw__encode_png_line(p">(unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer);
} else { // Estimate the best filter by running through all of them:
int best_filter = 0, best_filter_val = 0x7fffffff, est, i;
for (filter_type = 0; filter_type < 5; filter_type++) {
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, filter_type, line_buffer);
stbiw__encode_png_line(p">(unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer);
// Estimate the entropy of the line using this filter; the less, the better.
est = 0;
@ -1057,7 +1114,7 @@ unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, in
}
}
if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, best_filter, line_buffer);
stbiw__encode_png_line(p">(unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer);
filter_type = best_filter;
}
}
@ -1109,14 +1166,10 @@ STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const
{
FILE *f;
int len;
unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
unsigned char *png = stbi_write_png_to_mem((">const unsigned char *) data, stride_bytes, x, y, comp, &len);
if (png == NULL) return 0;
#ifdef STBI_MSC_SECURE_CRT
if (fopen_s(&f, filename, "wb"))
f = NULL;
#else
f = fopen(filename, "wb");
#endif
f = stbiw__fopen(filename, "wb");
if (!f) { STBIW_FREE(png); return 0; }
fwrite(png, 1, len, f);
fclose(f);
@ -1128,7 +1181,7 @@ STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const
STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes)
{
int len;
unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
unsigned char *png = stbi_write_png_to_mem((">const unsigned char *) data, stride_bytes, x, y, comp, &len);
if (png == NULL) return 0;
func(context, png, len);
STBIW_FREE(png);
@ -1423,15 +1476,17 @@ static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, in
for(x = 0; x < width; x += 8) {
float YDU[64], UDU[64], VDU[64];
for(row = y, pos = 0; row < y+8; ++row) {
int p;
if(row < height) {
p = (stbi__flip_vertically_on_write ? (height-1-row) : row)*width*comp;
} else {
// row >= height => use last input row (=> first if flipping)
p = stbi__flip_vertically_on_write ? 0 : ((height-1)*width*comp);
}
for(col = x; col < x+8; ++col, ++pos) {
int p = (stbi__flip_vertically_on_write ? height-1-row : row)*width*comp + col*comp;
float r, g, b;
if(row >= height) {
p -= width*comp*(row+1 - height);
}
if(col >= width) {
p -= comp*(col+1 - width);
}
// if col >= width => use pixel from last input column
p += ((col < width) ? col : (width-1))*comp;
r = imageData[p+0];
g = imageData[p+ofsG];
@ -1483,6 +1538,8 @@ STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
1.10 (2019-02-07)
support utf8 filenames in Windows; fix warnings and platform ifdefs
1.09 (2018-02-11)
fix typo in zlib quality API, improve STB_I_W_STATIC in C++
1.08 (2018-01-29)

+ 101
- 51
src/external/stb_perlin.h View File

@ -1,4 +1,4 @@
// stb_perlin.h - v0.3 - perlin noise
// stb_perlin.h - v0.4 - perlin noise
// public domain single-file C implementation by Sean Barrett
//
// LICENSE
@ -32,6 +32,19 @@
// details of the implementation, even if you ask for larger or no
// wrapping.)
//
// float stb_perlin_noise3_seed( float x,
// float y,
// float z,
// int x_wrap=0,
// int y_wrap=0,
// int z_wrap=0,
// int seed)
//
// As above, but 'seed' selects from multiple different variations of the
// noise function. The current implementation only uses the bottom 8 bits
// of 'seed', but possibly in the future more bits will be used.
//
//
// Fractal Noise:
//
// Three common fractal noise functions are included, which produce
@ -40,16 +53,13 @@
// 'octaves' times, so this parameter will affect runtime.
//
// float stb_perlin_ridge_noise3(float x, float y, float z,
// float lacunarity, float gain, float offset, int octaves,
// int x_wrap, int y_wrap, int z_wrap);
// float lacunarity, float gain, float offset, int octaves)
//
// float stb_perlin_fbm_noise3(float x, float y, float z,
// float lacunarity, float gain, int octaves,
// int x_wrap, int y_wrap, int z_wrap);
// float lacunarity, float gain, int octaves)
//
// float stb_perlin_turbulence_noise3(float x, float y, float z,
// float lacunarity, float gain,int octaves,
// int x_wrap, int y_wrap, int z_wrap);
// float lacunarity, float gain, int octaves)
//
// Typical values to start playing with:
// octaves = 6 -- number of "octaves" of noise3() to sum
@ -60,6 +70,7 @@
//
// Contributors:
// Jack Mott - additional noise functions
// Jordan Peck - seeded noise
//
@ -67,18 +78,19 @@
extern "C" {
#endif
extern float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset, int octaves,int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset, int octaves);
extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves);
extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves);
#ifdef __cplusplus
}
#endif
#ifdef STB_PERLIN_IMPLEMENTATION
#include <math.h> // fabs()
// not same permutation table as Perlin's reference to avoid copyright issues;
// Perlin's table can be found at http://mrl.nyu.edu/~perlin/noise/
// @OPTIMIZE: should this be unsigned char instead of int for cache?
static unsigned char stb__perlin_randtab[512] =
{
23, 125, 161, 52, 103, 117, 70, 37, 247, 101, 203, 169, 124, 126, 44, 123,
@ -115,6 +127,51 @@ static unsigned char stb__perlin_randtab[512] =
131, 11, 163, 99, 234, 81, 227, 147, 156, 176, 17, 142, 69, 12, 110, 62,
27, 255, 0, 194, 59, 116, 242, 252, 19, 21, 187, 53, 207, 129, 64, 135,
61, 40, 167, 237, 102, 223, 106, 159, 197, 189, 215, 137, 36, 32, 22, 5,
};
// perlin's gradient has 12 cases so some get used 1/16th of the time
// and some 2/16ths. We reduce bias by changing those fractions
// to 5/64ths and 6/64ths
// this array is designed to match the previous implementation
// of gradient hash: indices[stb__perlin_randtab[i]&63]
static unsigned char stb__perlin_randtab_grad_idx[512] =
{
7, 9, 5, 0, 11, 1, 6, 9, 3, 9, 11, 1, 8, 10, 4, 7,
8, 6, 1, 5, 3, 10, 9, 10, 0, 8, 4, 1, 5, 2, 7, 8,
7, 11, 9, 10, 1, 0, 4, 7, 5, 0, 11, 6, 1, 4, 2, 8,
8, 10, 4, 9, 9, 2, 5, 7, 9, 1, 7, 2, 2, 6, 11, 5,
5, 4, 6, 9, 0, 1, 1, 0, 7, 6, 9, 8, 4, 10, 3, 1,
2, 8, 8, 9, 10, 11, 5, 11, 11, 2, 6, 10, 3, 4, 2, 4,
9, 10, 3, 2, 6, 3, 6, 10, 5, 3, 4, 10, 11, 2, 9, 11,
1, 11, 10, 4, 9, 4, 11, 0, 4, 11, 4, 0, 0, 0, 7, 6,
10, 4, 1, 3, 11, 5, 3, 4, 2, 9, 1, 3, 0, 1, 8, 0,
6, 7, 8, 7, 0, 4, 6, 10, 8, 2, 3, 11, 11, 8, 0, 2,
4, 8, 3, 0, 0, 10, 6, 1, 2, 2, 4, 5, 6, 0, 1, 3,
11, 9, 5, 5, 9, 6, 9, 8, 3, 8, 1, 8, 9, 6, 9, 11,
10, 7, 5, 6, 5, 9, 1, 3, 7, 0, 2, 10, 11, 2, 6, 1,
3, 11, 7, 7, 2, 1, 7, 3, 0, 8, 1, 1, 5, 0, 6, 10,
11, 11, 0, 2, 7, 0, 10, 8, 3, 5, 7, 1, 11, 1, 0, 7,
9, 0, 11, 5, 10, 3, 2, 3, 5, 9, 7, 9, 8, 4, 6, 5,
// and a second copy so we don't need an extra mask or static initializer
7, 9, 5, 0, 11, 1, 6, 9, 3, 9, 11, 1, 8, 10, 4, 7,
8, 6, 1, 5, 3, 10, 9, 10, 0, 8, 4, 1, 5, 2, 7, 8,
7, 11, 9, 10, 1, 0, 4, 7, 5, 0, 11, 6, 1, 4, 2, 8,
8, 10, 4, 9, 9, 2, 5, 7, 9, 1, 7, 2, 2, 6, 11, 5,
5, 4, 6, 9, 0, 1, 1, 0, 7, 6, 9, 8, 4, 10, 3, 1,
2, 8, 8, 9, 10, 11, 5, 11, 11, 2, 6, 10, 3, 4, 2, 4,
9, 10, 3, 2, 6, 3, 6, 10, 5, 3, 4, 10, 11, 2, 9, 11,
1, 11, 10, 4, 9, 4, 11, 0, 4, 11, 4, 0, 0, 0, 7, 6,
10, 4, 1, 3, 11, 5, 3, 4, 2, 9, 1, 3, 0, 1, 8, 0,
6, 7, 8, 7, 0, 4, 6, 10, 8, 2, 3, 11, 11, 8, 0, 2,
4, 8, 3, 0, 0, 10, 6, 1, 2, 2, 4, 5, 6, 0, 1, 3,
11, 9, 5, 5, 9, 6, 9, 8, 3, 8, 1, 8, 9, 6, 9, 11,
10, 7, 5, 6, 5, 9, 1, 3, 7, 0, 2, 10, 11, 2, 6, 1,
3, 11, 7, 7, 2, 1, 7, 3, 0, 8, 1, 1, 5, 0, 6, 10,
11, 11, 0, 2, 7, 0, 10, 8, 3, 5, 7, 1, 11, 1, 0, 7,
9, 0, 11, 5, 10, 3, 2, 3, 5, 9, 7, 9, 8, 4, 6, 5,
};
static float stb__perlin_lerp(float a, float b, float t)
@ -124,12 +181,12 @@ static float stb__perlin_lerp(float a, float b, float t)
static int stb__perlin_fastfloor(float a)
{
int ai = (int) a;
return (a < ai) ? ai-1 : ai;
int ai = (int) a;
return (a < ai) ? ai-1 : ai;
}
// different grad function from Perlin's, but easy to modify to match reference
static float stb__perlin_grad(int hash, float x, float y, float z)
static float stb__perlin_grad(int grad_idx, float x, float y, float z)
{
static float basis[12][4] =
{
@ -147,26 +204,11 @@ static float stb__perlin_grad(int hash, float x, float y, float z)
{ 0,-1,-1 },
};
// perlin's gradient has 12 cases so some get used 1/16th of the time
// and some 2/16ths. We reduce bias by changing those fractions
// to 5/64ths and 6/64ths, and the same 4 cases get the extra weight.
static unsigned char indices[64] =
{
0,1,2,3,4,5,6,7,8,9,10,11,
0,9,1,11,
0,1,2,3,4,5,6,7,8,9,10,11,
0,1,2,3,4,5,6,7,8,9,10,11,
0,1,2,3,4,5,6,7,8,9,10,11,
0,1,2,3,4,5,6,7,8,9,10,11,
};
// if you use reference permutation table, change 63 below to 15 to match reference
// (this is why the ordering of the table above is funky)
float *grad = basis[indices[hash & 63]];
float *grad = basis[grad_idx];
return grad[0]*x + grad[1]*y + grad[2]*z;
}
float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap)
float stb_perlin_noise3_internal(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap, unsigned char seed)
{
float u,v,w;
float n000,n001,n010,n011,n100,n101,n110,n111;
@ -190,22 +232,22 @@ float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z
y -= py; v = stb__perlin_ease(y);
z -= pz; w = stb__perlin_ease(z);
r0 = stb__perlin_randtab[x0];
r1 = stb__perlin_randtab[x1];
r0 = stb__perlin_randtab[x0o">+seed];
r1 = stb__perlin_randtab[x1o">+seed];
r00 = stb__perlin_randtab[r0+y0];
r01 = stb__perlin_randtab[r0+y1];
r10 = stb__perlin_randtab[r1+y0];
r11 = stb__perlin_randtab[r1+y1];
n000 = stb__perlin_grad(stb__perlin_randtab[r00+z0], x , y , z );
n001 = stb__perlin_grad(stb__perlin_randtab[r00+z1], x , y , z-1 );
n010 = stb__perlin_grad(stb__perlin_randtab[r01+z0], x , y-1, z );
n011 = stb__perlin_grad(stb__perlin_randtab[r01+z1], x , y-1, z-1 );
n100 = stb__perlin_grad(stb__perlin_randtab[r10+z0], x-1, y , z );
n101 = stb__perlin_grad(stb__perlin_randtab[r10+z1], x-1, y , z-1 );
n110 = stb__perlin_grad(stb__perlin_randtab[r11+z0], x-1, y-1, z );
n111 = stb__perlin_grad(stb__perlin_randtab[r11+z1], x-1, y-1, z-1 );
n000 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r00+z0], x , y , z );
n001 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r00+z1], x , y , z-1 );
n010 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r01+z0], x , y-1, z );
n011 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r01+z1], x , y-1, z-1 );
n100 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r10+z0], x-1, y , z );
n101 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r10+z1], x-1, y , z-1 );
n110 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r11+z0], x-1, y-1, z );
n111 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r11+z1], x-1, y-1, z-1 );
n00 = stb__perlin_lerp(n000,n001,w);
n01 = stb__perlin_lerp(n010,n011,w);
@ -218,7 +260,17 @@ float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z
return stb__perlin_lerp(n0,n1,u);
}
float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset, int octaves,int x_wrap, int y_wrap, int z_wrap)
float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap)
{
return stb_perlin_noise3_internal(x,y,z,x_wrap,y_wrap,z_wrap,0);
}
float stb_perlin_noise3_seed(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap, int seed)
{
return stb_perlin_noise3_internal(x,y,z,x_wrap,y_wrap,z_wrap, (unsigned char) seed);
}
float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset, int octaves)
{
int i;
float frequency = 1.0f;
@ -227,9 +279,8 @@ float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float
float sum = 0.0f;
for (i = 0; i < octaves; i++) {
float r = (float)(stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap));
r = r<0 ? -r : r; // fabs()
r = offset - r;
float r = stb_perlin_noise3_internal(x*frequency,y*frequency,z*frequency,0,0,0,(unsigned char)i);
r = offset - (float) fabs(r);
r = r*r;
sum += r*amplitude*prev;
prev = r;
@ -239,7 +290,7 @@ float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float
return sum;
}
float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap)
float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves)
{
int i;
float frequency = 1.0f;
@ -247,14 +298,14 @@ float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float ga
float sum = 0.0f;
for (i = 0; i < octaves; i++) {
sum += stb_perlin_noise3(x*frequency,y*frequency,z*frequency,n">x_wrap,y_wrap,z_wrap)*amplitude;
sum += stb_perlin_noise3_internal(x*frequency,y*frequency,z*frequency,mi">0,0,0,(unsigned char)i)*amplitude;
frequency *= lacunarity;
amplitude *= gain;
}
return sum;
}
float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap)
float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves)
{
int i;
float frequency = 1.0f;
@ -262,9 +313,8 @@ float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity,
float sum = 0.0f;
for (i = 0; i < octaves; i++) {
float r = stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap)*amplitude;
r = r<0 ? -r : r; // fabs()
sum += r;
float r = stb_perlin_noise3_internal(x*frequency,y*frequency,z*frequency,0,0,0,(unsigned char)i)*amplitude;
sum += (float) fabs(r);
frequency *= lacunarity;
amplitude *= gain;
}

+ 2
- 7
src/external/stb_rect_pack.h View File

@ -1,4 +1,4 @@
// stb_rect_pack.h - v0.11 - public domain - rectangle packing
// stb_rect_pack.h - v0.99 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
@ -34,6 +34,7 @@
//
// Version history:
//
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
// 0.09 (2016-08-27) fix compiler warnings
@ -492,17 +493,14 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
STBRP_ASSERT(cur->next == NULL);
{
stbrp_node *L1 = NULL, *L2 = NULL;
int count=0;
cur = context->active_head;
while (cur) {
L1 = cur;
cur = cur->next;
++count;
}
cur = context->free_head;
while (cur) {
L2 = cur;
cur = cur->next;
++count;
}
@ -544,9 +542,6 @@ STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int nu
// we use the 'was_packed' field internally to allow sorting/unsorting
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = i;
#ifndef STBRP_LARGE_RECTS
STBRP_ASSERT(rects[i].w <= 0xffff && rects[i].h <= 0xffff);
#endif
}
// sort according to heuristic

+ 59
- 18
src/external/stb_truetype.h View File

@ -1,4 +1,4 @@
// stb_truetype.h - v1.19 - public domain
// stb_truetype.h - v1.20 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
//
// This library processes TrueType files:
@ -49,6 +49,7 @@
//
// VERSION HISTORY
//
// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix
@ -75,7 +76,7 @@
//
// USAGE
//
// Include this file in whatever places neeed to refer to it. In ONE C/C++
// Include this file in whatever places need to refer to it. In ONE C/C++
// file, write:
// #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual
@ -247,8 +248,8 @@
// Documentation & header file 520 LOC \___ 660 LOC documentation
// Sample code 140 LOC /
// Truetype parsing 620 LOC ---- 620 LOC TrueType
// Software rasterization 240 LOC \ .
// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
// Software rasterization 240 LOC \
// Curve tessellation 120 LOC \__ 550 LOC Bitmap creation
// Bitmap management 100 LOC /
// Baked bitmap interface 70 LOC /
// Font name matching & access 150 LOC ---- 150
@ -556,6 +557,8 @@ STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int p
//
// It's inefficient; you might want to c&p it and optimize it.
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap);
// Query the font vertical metrics without having to create a font first.
//////////////////////////////////////////////////////////////////////////////
@ -641,6 +644,12 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
// To use with PackFontRangesGather etc., you must set it before calls
// call to PackFontRangesGatherRects.
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
// If skip != 0, this tells stb_truetype to skip any codepoints for which
// there is no corresponding glyph. If skip=0, which is the default, then
// codepoints without a glyph recived the font's "missing character" glyph,
// typically an empty box by convention.
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above
int char_index, // character to display
float *xpos, float *ypos, // pointers to current position in screen pixel space
@ -669,6 +678,7 @@ struct stbtt_pack_context {
int height;
int stride_in_bytes;
int padding;
int skip_missing;
unsigned int h_oversample, v_oversample;
unsigned char *pixels;
void *nodes;
@ -694,7 +704,7 @@ STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices.
// The following structure is defined publically so you can declare one on
// The following structure is defined publicly so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
@ -733,6 +743,7 @@ STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codep
// and you want a speed-up, call this function with the character you're
// going to process, then use glyph-based functions instead of the
// codepoint-based functions.
// Returns 0 if the character codepoint is not defined in the font.
//////////////////////////////////////////////////////////////////////////////
@ -820,7 +831,7 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
// returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates
//
// The shape is a series of countours. Each one starts with
// The shape is a series of contours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
@ -916,7 +927,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshhold to produce scalable fonts.
// larger than some threshold to produce scalable fonts.
// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
@ -2463,6 +2474,7 @@ static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, i
if (valueFormat2 != 0) return 0;
STBTT_assert(coverageIndex < pairSetCount);
STBTT__NOTUSED(pairSetCount);
needle=glyph2;
r=pairValueCount-1;
@ -3160,7 +3172,13 @@ static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e,
if (e->y0 != e->y1) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
if (z != NULL) {
STBTT_assert(z->ey >= scan_y_top);
if (j == 0 && off_y != 0) {
if (z->ey < scan_y_top) {
// this can happen due to subpixel positioning and some kind of fp rounding error i think
z->ey = scan_y_top;
}
}
STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds
// insert at front
z->next = active;
active = z;
@ -3229,7 +3247,7 @@ static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
/* threshhold for transitioning to insertion sort */
/* threshold for transitioning to insertion sort */
while (n > 12) {
stbtt__edge t;
int c01,c12,c,m,i,j;
@ -3364,7 +3382,7 @@ static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
points[n].y = y;
}
// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
// midpoint
@ -3789,6 +3807,7 @@ STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, in
spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
spc->h_oversample = 1;
spc->v_oversample = 1;
spc->skip_missing = 0;
stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
@ -3814,6 +3833,11 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
spc->v_oversample = v_oversample;
}
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip)
{
spc->skip_missing = skip;
}
#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
@ -3967,13 +3991,17 @@ STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stb
int x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
scale * spc->h_oversample,
scale * spc->v_oversample,
0,0,
&x0,&y0,&x1,&y1);
rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
if (glyph == 0 && spc->skip_missing) {
rects[k].w = rects[k].h = 0;
} else {
stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
scale * spc->h_oversample,
scale * spc->v_oversample,
0,0,
&x0,&y0,&x1,&y1);
rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
}
++k;
}
}
@ -4026,7 +4054,7 @@ STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const
sub_y = stbtt__oversample_shift(spc->v_oversample);
for (j=0; j < ranges[i].num_chars; ++j) {
stbrp_rect *r = &rects[k];
if (r->was_packed) {
if (r->was_packed && r->w != 0 && r->h != 0) {
stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
int advance, lsb, x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
@ -4140,6 +4168,19 @@ STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *
return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
}
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap)
{
int i_ascent, i_descent, i_lineGap;
float scale;
stbtt_fontinfo info;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index));
scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size);
stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap);
*ascent = (float) i_ascent * scale;
*descent = (float) i_descent * scale;
*lineGap = (float) i_lineGap * scale;
}
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
{
float ipw = 1.0f / pw, iph = 1.0f / ph;

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