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Remove trail spaces

pull/3472/head
Ray 1 year ago
parent
commit
d0141bd105
4 changed files with 22 additions and 22 deletions
  1. +2
    -2
      src/platforms/rcore_android.c
  2. +7
    -7
      src/platforms/rcore_drm.c
  3. +7
    -7
      src/platforms/rcore_template.c
  4. +6
    -6
      src/platforms/rcore_web.c

+ 2
- 2
src/platforms/rcore_android.c View File

@ -547,7 +547,7 @@ int InitPlatform(void)
//AConfiguration_getKeyboard(platform.app->config); //AConfiguration_getKeyboard(platform.app->config);
//AConfiguration_getScreenSize(platform.app->config); //AConfiguration_getScreenSize(platform.app->config);
//AConfiguration_getScreenLong(platform.app->config); //AConfiguration_getScreenLong(platform.app->config);
// Set some default window flags // Set some default window flags
CORE.Window.flags &= ~FLAG_WINDOW_HIDDEN; // false CORE.Window.flags &= ~FLAG_WINDOW_HIDDEN; // false
CORE.Window.flags &= ~FLAG_WINDOW_MINIMIZED; // false CORE.Window.flags &= ~FLAG_WINDOW_MINIMIZED; // false
@ -569,7 +569,7 @@ int InitPlatform(void)
// Initialize storage system // Initialize storage system
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
InitAssetManager(platform.app->activity->assetManager, platform.app->activity->internalDataPath); // Initialize assets manager InitAssetManager(platform.app->activity->assetManager, platform.app->activity->internalDataPath); // Initialize assets manager
CORE.Storage.basePath = platform.app->activity->internalDataPath; // Define base path for storage CORE.Storage.basePath = platform.app->activity->internalDataPath; // Define base path for storage
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------

+ 7
- 7
src/platforms/rcore_drm.c View File

@ -864,14 +864,14 @@ int InitPlatform(void)
// There must be at least one frame displayed before the buffers are swapped // There must be at least one frame displayed before the buffers are swapped
//eglSwapInterval(platform.device, 1); //eglSwapInterval(platform.device, 1);
EGLBoolean result = eglMakeCurrent(platform.device, platform.surface, platform.surface, platform.context); EGLBoolean result = eglMakeCurrent(platform.device, platform.surface, platform.surface, platform.context);
// Check surface and context activation // Check surface and context activation
if (result != EGL_FALSE) if (result != EGL_FALSE)
{ {
CORE.Window.ready = true; CORE.Window.ready = true;
CORE.Window.render.width = CORE.Window.screen.width; CORE.Window.render.width = CORE.Window.screen.width;
CORE.Window.render.height = CORE.Window.screen.height; CORE.Window.render.height = CORE.Window.screen.height;
CORE.Window.currentFbo.width = CORE.Window.render.width; CORE.Window.currentFbo.width = CORE.Window.render.width;
@ -883,9 +883,9 @@ int InitPlatform(void)
TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height); TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
} }
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
return -1; return -1;
} }
@ -905,7 +905,7 @@ int InitPlatform(void)
// NOTE: GL procedures address loader is required to load extensions // NOTE: GL procedures address loader is required to load extensions
rlLoadExtensions(eglGetProcAddress); rlLoadExtensions(eglGetProcAddress);
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Initialize input events system // Initialize input events system
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
InitEvdevInput(); // Evdev inputs initialization InitEvdevInput(); // Evdev inputs initialization
@ -922,7 +922,7 @@ int InitPlatform(void)
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
CORE.Storage.basePath = GetWorkingDirectory(); CORE.Storage.basePath = GetWorkingDirectory();
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully"); TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
return 0; return 0;

+ 7
- 7
src/platforms/rcore_template.c View File

@ -522,7 +522,7 @@ int InitPlatform(void)
if (result != EGL_FALSE) if (result != EGL_FALSE)
{ {
CORE.Window.ready = true; CORE.Window.ready = true;
CORE.Window.render.width = CORE.Window.screen.width; CORE.Window.render.width = CORE.Window.screen.width;
CORE.Window.render.height = CORE.Window.screen.height; CORE.Window.render.height = CORE.Window.screen.height;
CORE.Window.currentFbo.width = CORE.Window.render.width; CORE.Window.currentFbo.width = CORE.Window.render.width;
@ -534,13 +534,13 @@ int InitPlatform(void)
TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height); TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
} }
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
return -1; return -1;
} }
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// If everything work as expected, we can continue // If everything work as expected, we can continue
CORE.Window.render.width = CORE.Window.screen.width; CORE.Window.render.width = CORE.Window.screen.width;
CORE.Window.render.height = CORE.Window.screen.height; CORE.Window.render.height = CORE.Window.screen.height;
@ -558,7 +558,7 @@ int InitPlatform(void)
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
rlLoadExtensions(eglGetProcAddress); rlLoadExtensions(eglGetProcAddress);
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// TODO: Initialize input events system // TODO: Initialize input events system
// It could imply keyboard, mouse, gamepad, touch... // It could imply keyboard, mouse, gamepad, touch...
// Depending on the platform libraries/SDK it could use a callbacks mechanims // Depending on the platform libraries/SDK it could use a callbacks mechanims
@ -576,7 +576,7 @@ int InitPlatform(void)
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
CORE.Storage.basePath = GetWorkingDirectory(); CORE.Storage.basePath = GetWorkingDirectory();
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
TRACELOG(LOG_INFO, "PLATFORM: CUSTOM: Initialized successfully"); TRACELOG(LOG_INFO, "PLATFORM: CUSTOM: Initialized successfully");
return 0; return 0;

+ 6
- 6
src/platforms/rcore_web.c View File

@ -865,7 +865,7 @@ int InitPlatform(void)
glfwMakeContextCurrent(platform.handle); glfwMakeContextCurrent(platform.handle);
result = true; // TODO: WARNING: glfwGetError(NULL); symbol can not be found in Web result = true; // TODO: WARNING: glfwGetError(NULL); symbol can not be found in Web
// Check context activation // Check context activation
if (result == true) //(result != GLFW_NO_WINDOW_CONTEXT) && (result != GLFW_PLATFORM_ERROR)) if (result == true) //(result != GLFW_NO_WINDOW_CONTEXT) && (result != GLFW_PLATFORM_ERROR))
{ {
@ -885,9 +885,9 @@ int InitPlatform(void)
TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height); TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
} }
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
return -1; return -1;
} }
@ -896,12 +896,12 @@ int InitPlatform(void)
// If graphic device is no properly initialized, we end program // If graphic device is no properly initialized, we end program
if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; } if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; }
else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2, GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2); else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2, GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2);
// Load OpenGL extensions // Load OpenGL extensions
// NOTE: GL procedures address loader is required to load extensions // NOTE: GL procedures address loader is required to load extensions
rlLoadExtensions(glfwGetProcAddress); rlLoadExtensions(glfwGetProcAddress);
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Initialize input events callbacks // Initialize input events callbacks
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Setup callback functions for the DOM events // Setup callback functions for the DOM events

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