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			@ -870,6 +870,7 @@ RLAPI void rlLoadDrawQuad(void);     // Load and draw a quad | 
			
		
		
	
		
			
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			#elif defined(GRAPHICS_API_OPENGL_ES2) | 
			
		
		
	
		
			
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			    // NOTE: OpenGL ES 2.0 can be enabled on Desktop platforms, | 
			
		
		
	
		
			
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			    // in that case, functions are loaded from a custom glad for OpenGL ES 2.0 | 
			
		
		
	
		
			
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			    // TODO: OpenGL ES 2.0 support shouldn't be platform-dependant, neither require GLAD | 
			
		
		
	
		
			
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			    #if defined(PLATFORM_DESKTOP_GLFW) || defined(PLATFORM_DESKTOP_SDL) | 
			
		
		
	
		
			
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			        #define GLAD_GLES2_IMPLEMENTATION | 
			
		
		
	
		
			
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			        #include "external/glad_gles2.h" | 
			
		
		
	
	
		
			
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