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clean up on buffering and preconditions

pull/116/head
Joshua Reisenauer pirms 8 gadiem
vecāks
revīzija
d38d7a1bed
1 mainītis faili ar 50 papildinājumiem un 39 dzēšanām
  1. +50
    -39
      src/audio.c

+ 50
- 39
src/audio.c Parādīt failu

@ -889,7 +889,7 @@ int getMusicStreamCount(void)
void PauseMusicStream(int index)
{
// Pause music stream if music available!
if (currentMusic[index].ctx && musicEnabled_g)
if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx && musicEnabled_g)
{
TraceLog(INFO, "Pausing music stream");
alSourcePause(currentMusic[index].ctx->alSource);
@ -902,7 +902,7 @@ void ResumeMusicStream(int index)
{
// Resume music playing... if music available!
ALenum state;
if(currentMusic[index].ctx){
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){
alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state);
if (state == AL_PAUSED)
{
@ -962,17 +962,20 @@ float GetMusicTimeLength(int index)
float GetMusicTimePlayed(int index)
{
float secondsPlayed;
if (currentMusic[index].chipTune)
{
uint64_t samples;
jar_xm_get_position(currentMusic[index].chipctx, NULL, NULL, NULL, &samples);
secondsPlayed = (float)samples / (48000 * currentMusic[index].ctx->channels); // Not sure if this is the correct value
}
else
if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx)
{
int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels;
int samplesPlayed = totalSamples - currentMusic[index].totalSamplesLeft;
secondsPlayed = (float)samplesPlayed / (currentMusic[index].ctx->sampleRate * currentMusic[index].ctx->channels);
if (currentMusic[index].chipTune)
{
uint64_t samples;
jar_xm_get_position(currentMusic[index].chipctx, NULL, NULL, NULL, &samples);
secondsPlayed = (float)samples / (48000 * currentMusic[index].ctx->channels); // Not sure if this is the correct value
}
else
{
int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels;
int samplesPlayed = totalSamples - currentMusic[index].totalSamplesLeft;
secondsPlayed = (float)samplesPlayed / (currentMusic[index].ctx->sampleRate * currentMusic[index].ctx->channels);
}
}
@ -989,33 +992,42 @@ static bool BufferMusicStream(int index)
short pcm[MUSIC_BUFFER_SIZE_SHORT];
float pcmf[MUSIC_BUFFER_SIZE_FLOAT];
int size = 0; // Total size of data steamed p">(in bytes)
int size = 0; // Total size of data steamed n">in L+R samples
bool active = true; // We can get more data from stream (not finished)
if (musicEnabled_g)
if(!currentMusic[index].ctx->playing && currentMusic[index].totalSamplesLeft > 0)
{
if(!currentMusic[index].ctx->playing)
{
UpdateAudioContext(currentMusic[index].ctx, NULL, 0);
return false;
}
if (currentMusic[index].chipTune) // There is no end of stream for xmfiles, once the end is reached zeros are generated for non looped chiptunes.
{
jar_xm_generate_samples(currentMusic[index].chipctx, pcmf, MUSIC_BUFFER_SIZE_FLOAT / 2); // reads 2*readlen shorts and moves them to buffer+size memory location
UpdateAudioContext(currentMusic[index].ctx, pcmf, MUSIC_BUFFER_SIZE_FLOAT);
currentMusic[index].totalSamplesLeft -= MUSIC_BUFFER_SIZE_FLOAT;
if(currentMusic[index].totalSamplesLeft <= 0) active = false;
}
UpdateAudioContext(currentMusic[index].ctx, NULL, 0);
return true; // it is still active, only it is paused
}
if (currentMusic[index].chipTune) // There is no end of stream for xmfiles, once the end is reached zeros are generated for non looped chiptunes.
{
if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_FLOAT / 2)
size = MUSIC_BUFFER_SIZE_FLOAT / 2;
else
{
int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].ctx->channels, pcm, MUSIC_BUFFER_SIZE_SHORT);
UpdateAudioContext(currentMusic[index].ctx, pcm, streamedBytes);
currentMusic[index].totalSamplesLeft -= streamedBytes*currentMusic[index].ctx->channels;
if(currentMusic[index].totalSamplesLeft <= 0) active = false;
}
TraceLog(DEBUG, "Buffering index:%i, chiptune:%i", index, (int)currentMusic[index].chipTune);
size = currentMusic[index].totalSamplesLeft / 2;
jar_xm_generate_samples(currentMusic[index].chipctx, pcmf, size); // reads 2*readlen shorts and moves them to buffer+size memory location
UpdateAudioContext(currentMusic[index].ctx, pcmf, size * 2);
currentMusic[index].totalSamplesLeft -= size * 2;
}
else
{
if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT)
size = MUSIC_BUFFER_SIZE_SHORT;
else
size = currentMusic[index].totalSamplesLeft;
int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].ctx->channels, pcm, size);
UpdateAudioContext(currentMusic[index].ctx, pcm, streamedBytes * currentMusic[index].ctx->channels);
currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].ctx->channels;
}
TraceLog(DEBUG, "Buffering index:%i, chiptune:%i", index, (int)currentMusic[index].chipTune);
if(currentMusic[index].totalSamplesLeft <= 0) active = false;
return active;
}
@ -1042,8 +1054,7 @@ static bool isMusicStreamReady(int index)
ALint processed = 0;
alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_PROCESSED, &processed);
if(processed)
return true;
if(processed) return true;
return false;
}
@ -1054,11 +1065,11 @@ void UpdateMusicStream(int index)
ALenum state;
bool active = true;
if (index < MAX_MUSIC_STREAMS && musicEnabled_g && isMusicStreamReady(index))
if (index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].ctx && isMusicStreamReady(index))
{
active = BufferMusicStream(index);
if (p">(!active) && (currentMusic[index].loop))
if (o">!active && currentMusic[index].loop && currentMusic[index].ctx->playing)
{
if(currentMusic[index].chipTune)
{
@ -1067,7 +1078,7 @@ void UpdateMusicStream(int index)
else
{
stb_vorbis_seek_start(currentMusic[index].stream);
currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream)*currentMusic[index].ctx->channels;
currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels;
}
active = BufferMusicStream(index);
}

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