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@ -3230,6 +3230,7 @@ static bool InitGraphicsDevice(int width, int height) |
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VC_DISPMANX_ALPHA_T alpha; |
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alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS; |
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//alpha.flags = DISPMANX_FLAGS_ALPHA_FROM_SOURCE; // TODO: Allow transparent framebuffer! -> FLAG_WINDOW_TRANSPARENT |
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alpha.opacity = 255; // Set transparency level for framebuffer, requires EGLAttrib: EGL_TRANSPARENT_TYPE |
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alpha.mask = 0; |
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