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Updated raylib version to 1.6

pull/173/head
raysan5 9 jaren geleden
bovenliggende
commit
d5f5f0a930
2 gewijzigde bestanden met toevoegingen van 3 en 3 verwijderingen
  1. +2
    -2
      src/core.c
  2. +1
    -1
      src/raylib.h

+ 2
- 2
src/core.c Bestand weergeven

@ -293,7 +293,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
// Initialize Window and Graphics Context (OpenGL)
void InitWindow(int width, int height, const char *title)
{
TraceLog(INFO, "Initializing raylib (v1.5.0)");
TraceLog(INFO, "Initializing raylib (v1.6.0)");
// Store window title (could be useful...)
windowTitle = title;
@ -347,7 +347,7 @@ void InitWindow(int width, int height, const char *title)
// Android activity initialization
void InitWindow(int width, int height, struct android_app *state)
{
TraceLog(INFO, "Initializing raylib (v1.5.0)");
TraceLog(INFO, "Initializing raylib (v1.6.0)");
app_dummy();

+ 1
- 1
src/raylib.h Bestand weergeven

@ -1,6 +1,6 @@
/**********************************************************************************************
*
* raylib 1.5.0 (www.raylib.com)
* raylib 1.6.0 (www.raylib.com)
*
* A simple and easy-to-use library to learn videogames programming
*

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