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@ -1493,7 +1493,7 @@ void rlglInit(int width, int height) |
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// Check OpenGL information and capabilities |
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//------------------------------------------------------------------------------ |
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// Print current OpenGL and GLSL version |
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TRACELOG(LOG_INFO, "GPU: OpenGL device information:"); |
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TRACELOG(LOG_INFO, "GL: OpenGL device information:"); |
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TRACELOG(LOG_INFO, " > Vendor: %s", glGetString(GL_VENDOR)); |
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TRACELOG(LOG_INFO, " > Renderer: %s", glGetString(GL_RENDERER)); |
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TRACELOG(LOG_INFO, " > Version: %s", glGetString(GL_VERSION)); |
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@ -1746,7 +1746,7 @@ void rlglInit(int width, int height) |
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RLGL.State.shapesTexture = GetTextureDefault(); |
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RLGL.State.shapesTextureRec = (Rectangle){ 0.0f, 0.0f, 1.0f, 1.0f }; |
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TRACELOG(LOG_INFO, "GL: Default state initialized successfully"); |
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TRACELOG(LOG_INFO, "RLGL: Default state initialized successfully"); |
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} |
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// Vertex Buffer Object deinitialization (memory free) |
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