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Fixed example doesn't show gamepad for Xbox 360 controllers with different drivers (#1597)

pull/1599/head
Rabia Alhaffar 3 jaren geleden
committed by GitHub
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d96b422809
Geen bekende sleutel gevonden voor deze handtekening in de database GPG sleutel-ID: 4AEE18F83AFDEB23
1 gewijzigde bestanden met toevoegingen van 7 en 6 verwijderingen
  1. +7
    -6
      examples/core/core_input_gamepad.c

+ 7
- 6
examples/core/core_input_gamepad.c Bestand weergeven

@ -19,11 +19,12 @@
// NOTE: Gamepad name ID depends on drivers and OS
#if defined(PLATFORM_RPI)
#define XBOX360_NAME_ID "Microsoft X-Box 360 pad"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
#define XBOX360_NAME_ID "Microsoft X-Box 360 pad"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
#else
#define XBOX360_NAME_ID "Xbox 360 Controller"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
#define XBOX360_NAME_ID "Xbox 360 Controller"
#define XBOX360_LEGACY_NAME_ID "Xbox Controller"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
#endif
int main(void)
@ -61,7 +62,7 @@ int main(void)
{
DrawText(TextFormat("GP1: %s", GetGamepadName(GAMEPAD_PLAYER1)), 10, 10, 10, BLACK);
if (IsGamepadName(GAMEPAD_PLAYER1, XBOX360_NAME_ID))
if (IsGamepadName(GAMEPAD_PLAYER1, XBOX360_NAME_ID) || IsGamepadName(GAMEPAD_PLAYER1, XBOX360_LEGACY_NAME_ID))
{
DrawTexture(texXboxPad, 0, 0, DARKGRAY);
@ -191,4 +192,4 @@ int main(void)
//--------------------------------------------------------------------------------------
return 0;
}
}

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