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@ -3050,6 +3050,7 @@ static Model LoadIQM(const char *fileName) |
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#define BONE_NAME_LENGTH 32 // BoneInfo name string length |
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#define MESH_NAME_LENGTH 32 // Mesh name string length |
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#define MATERIAL_NAME_LENGTH 32 // Material name string length |
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// IQM file structs |
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//----------------------------------------------------------------------------------- |
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@ -3182,12 +3183,25 @@ static Model LoadIQM(const char *fileName) |
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model.meshCount = iqm.num_meshes; |
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model.meshes = RL_CALLOC(model.meshCount, sizeof(Mesh)); |
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model.materialCount = model.meshCount; |
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model.materials = (Material *)RL_CALLOC(model.materialCount, sizeof(Material)); |
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model.meshMaterial = (int *)RL_CALLOC(model.meshCount, sizeof(int)); |
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char name[MESH_NAME_LENGTH] = { 0 }; |
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char material[MATERIAL_NAME_LENGTH] = { 0 }; |
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for (int i = 0; i < model.meshCount; i++) |
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{ |
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fseek(iqmFile, iqm.ofs_text + imesh[i].name, SEEK_SET); |
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fread(name, sizeof(char)*MESH_NAME_LENGTH, 1, iqmFile); // Mesh name not used... |
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fread(name, sizeof(char)*MESH_NAME_LENGTH, 1, iqmFile); |
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fseek(iqmFile, iqm.ofs_text + imesh[i].material, SEEK_SET); |
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fread(material, sizeof(char)*MATERIAL_NAME_LENGTH, 1, iqmFile); |
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model.materials[i] = LoadMaterialDefault(); |
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TRACELOG(LOG_DEBUG, "MODEL: [%s] mesh name (%s), material (%s)", fileName, name, material); |
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model.meshes[i].vertexCount = imesh[i].num_vertexes; |
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model.meshes[i].vertices = RL_CALLOC(model.meshes[i].vertexCount*3, sizeof(float)); // Default vertex positions |
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