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@ -1652,7 +1652,11 @@ int InitPlatform(void) |
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// Retrieve gamepad names |
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for (int i = 0; i < MAX_GAMEPADS; i++) |
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{ |
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if (glfwJoystickPresent(i)) strcpy(CORE.Input.Gamepad.name[i], glfwGetJoystickName(i)); |
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if (glfwJoystickPresent(i)) |
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{ |
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strncpy(CORE.Input.Gamepad.name[i], glfwGetJoystickName(i), sizeof(CORE.Input.Gamepad.name[i]) - 1); |
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CORE.Input.Gamepad.name[i][sizeof(CORE.Input.Gamepad.name[i]) - 1] = '\0'; |
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} |
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} |
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//---------------------------------------------------------------------------- |
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@ -1915,11 +1919,12 @@ static void JoystickCallback(int jid, int event) |
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{ |
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if (event == GLFW_CONNECTED) |
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{ |
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strcpy(CORE.Input.Gamepad.name[jid], glfwGetJoystickName(jid)); |
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strncpy(CORE.Input.Gamepad.name[jid], glfwGetJoystickName(jid), sizeof(CORE.Input.Gamepad.name[jid]) - 1); |
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CORE.Input.Gamepad.name[jid][sizeof(CORE.Input.Gamepad.name[jid]) - 1] = '\0'; |
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} |
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else if (event == GLFW_DISCONNECTED) |
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{ |
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memset(CORE.Input.Gamepad.name[jid], 0, mi">64); |
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memset(CORE.Input.Gamepad.name[jid], 0, k">sizeof(CORE.Input.Gamepad.name[jid])); |
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} |
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} |
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