Kaynağa Gözat

Corrected typo

pull/2467/head
Ray 2 yıl önce
ebeveyn
işleme
df3f64bfd2
4 değiştirilmiş dosya ile 9 ekleme ve 9 silme
  1. +2
    -2
      src/rcore.c
  2. +3
    -3
      src/rlgl.h
  3. +3
    -3
      src/rtext.c
  4. +1
    -1
      src/rtextures.c

+ 2
- 2
src/rcore.c Dosyayı Görüntüle

@ -3189,7 +3189,7 @@ long GetFileModTime(const char *fileName)
return 0;
}
// Compress data (DEFLATE algorythm)
// Compress data (DEFLATE algorithm)
unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
{
#define COMPRESSION_QUALITY_DEFLATE 8
@ -3209,7 +3209,7 @@ unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDa
return compData;
}
// Decompress data (DEFLATE algorythm)
// Decompress data (DEFLATE algorithm)
unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
{
unsigned char *data = NULL;

+ 3
- 3
src/rlgl.h Dosyayı Görüntüle

@ -3110,7 +3110,7 @@ void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
if ((texIsPOT) || (RLGL.ExtSupported.texNPOT))
{
//glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE); // Hint for mipmaps generation algorythm: GL_FASTEST, GL_NICEST, GL_DONT_CARE
//glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE); // Hint for mipmaps generation algorithm: GL_FASTEST, GL_NICEST, GL_DONT_CARE
glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@ -4091,7 +4091,7 @@ Matrix rlGetMatrixTransform(void)
}
// Get internal projection matrix for stereo render (selected eye)
Matrix rlGetMatrixProjectionStereo(int eye)
RLAPI Matrix rlGetMatrixProjectionStereo(int eye)
{
Matrix mat = rlMatrixIdentity();
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
@ -4101,7 +4101,7 @@ Matrix rlGetMatrixProjectionStereo(int eye)
}
// Get internal view offset matrix for stereo render (selected eye)
Matrix rlGetMatrixViewOffsetStereo(int eye)
RLAPI Matrix rlGetMatrixViewOffsetStereo(int eye)
{
Matrix mat = rlMatrixIdentity();
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)

+ 3
- 3
src/rtext.c Dosyayı Görüntüle

@ -25,7 +25,7 @@
*
* DEPENDENCIES:
* stb_truetype - Load TTF file and rasterize characters data
* stb_rect_pack - Rectangles packing algorythms, required for font atlas generation
* stb_rect_pack - Rectangles packing algorithms, required for font atlas generation
*
*
* LICENSE: zlib/libpng
@ -695,7 +695,7 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC
// DEBUG: We can see padding in the generated image setting a gray background...
//for (int i = 0; i < atlas.width*atlas.height; i++) ((unsigned char *)atlas.data)[i] = 100;
if (packMethod == 0) // Use basic packing algorythm
if (packMethod == 0) // Use basic packing algorithm
{
int offsetX = padding;
int offsetY = padding;
@ -746,7 +746,7 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC
}
}
}
else if (packMethod == 1) // Use Skyline rect packing algorythm (stb_pack_rect)
else if (packMethod == 1) // Use Skyline rect packing algorithm (stb_pack_rect)
{
stbrp_context *context = (stbrp_context *)RL_MALLOC(sizeof(*context));
stbrp_node *nodes = (stbrp_node *)RL_MALLOC(glyphCount*sizeof(*nodes));

+ 1
- 1
src/rtextures.c Dosyayı Görüntüle

@ -37,7 +37,7 @@
* DEPENDENCIES:
* stb_image - Multiple image formats loading (JPEG, PNG, BMP, TGA, PSD, GIF, PIC)
* NOTE: stb_image has been slightly modified to support Android platform.
* stb_image_resize - Multiple image resize algorythms
* stb_image_resize - Multiple image resize algorithms
*
*
* LICENSE: zlib/libpng

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