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REVIEWED: Direction must be normalized #4131

pull/4139/head
Ray 5 months ago
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df4ff4e78b
1 changed files with 1 additions and 1 deletions
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      src/raylib.h

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src/raylib.h View File

@ -421,7 +421,7 @@ typedef struct ModelAnimation {
// Ray, ray for raycasting
typedef struct Ray {
Vector3 position; // Ray position (origin)
Vector3 direction; // Ray direction
Vector3 direction; // Ray direction (normalized)
} Ray;
// RayCollision, ray hit information

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