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			RELEASE versions of the required libraries to code with raylib are provided in this folder, depending on target platform some libraries can be just downloaded from their repos. | 
			
		
		
	
		
			
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			## raylib release library | 
			
		
		
	
		
			
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			Provided libraries are: | 
			
		
		
	
		
			
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			raylib library pre-compiled and ready-to-use for different platforms is provided in thsi folder, together with additional raylib required libraries for different platforms that sometimes users need to compile by themselfs. | 
			
		
		
	
		
			
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			raylib 1.8 - Oct 2017 (All platforms) | 
			
		
		
	
		
			
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			GLFW 3.2.1 - Aug 2016 (Win32-mingw32, Win32-msvc) | 
			
		
		
	
		
			
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			OpenAL Soft 1.18.2 - Sept 2017 (Win32-mingw32, Win32-msvc, Android) | 
			
		
		
	
		
			
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			Depending on target platform some libraries can be just downloaded from their repos using some package manager software provided by the OS, very tipical in Linux (`apt-get`) and OSX. | 
			
		
		
	
		
			
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			**Provided libraries you will find in this folder are:** | 
			
		
		
	
		
			
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			Library | Version | Date | Platform | Notes | 
			
		
		
	
		
			
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			--- | :---: | :---: | :---: | --- | 
			
		
		
	
		
			
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			[raylib]() | 1.8.0 | Oct 2017 | *all* | simple and easy-to-use library for games dev. | 
			
		
		
	
		
			
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			[GLFW3](http://www.glfw.org/) | 3.2.1 | Aug 2016 | win32-mingw32,<br> win32-msvc | Window and input management on desktop platforms | 
			
		
		
	
		
			
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			[OpenAL Soft](http://kcat.strangesoft.net/openal.html) | 1.18.2 | Sep 2017 | win32-mingw32,<br> win32-msvc,<br> Android | Audio device management | 
			
		
		
	
		
			
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			For detailed information on raylib external dependencies, just check [Wiki information on external dependencies](https://github.com/raysan5/raylib/wiki/External-dependencies). |