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Added function to set window minimum dimensions...

useful when using FLAG_WINDOW_RESIZABLE.
pull/275/head
victorfisac 7 years ago
parent
commit
e197665e1d
2 changed files with 10 additions and 0 deletions
  1. +9
    -0
      src/core.c
  2. +1
    -0
      src/raylib.h

+ 9
- 0
src/core.c View File

@ -629,6 +629,15 @@ void SetWindowMonitor(int monitor)
#endif
}
// Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
void SetWindowMinSize(int width, int height)
{
#if defined(PLATFORM_DESKTOP)
const GLFWvidmode *mode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowSizeLimits(window, width, height, mode->width, mode->height);
#endif
}
// Get current screen width
int GetScreenWidth(void)
{

+ 1
- 0
src/raylib.h View File

@ -667,6 +667,7 @@ RLAPI void ToggleFullscreen(void); // Fullscreen
RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP)
RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP)
RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)
RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height

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