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/******************************************************************************************* |
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/******************************************************************************************* |
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* raylib [shaders] example - normal map |
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* raylib [shaders] example - normal map |
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* Example complexity rating: [★★★★] 4/4 |
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* Example complexity rating: [★★★★] 4/4 |
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, |
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, |
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version |
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version |
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* Example originally created with raylib 5.6, last time updated with raylib 5.6 |
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* Example originally created with raylib 5.6, last time updated with raylib 5.6 |
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* Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5) |
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* Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5) |
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, |
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* BSD-like license that allows static linking with closed source software |
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, |
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* BSD-like license that allows static linking with closed source software |
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* Copyright (c) 2025-2025 Jeremy Montgomery (@Sir_Irk) and Ramon Santamaria (@raysan5) |
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* Copyright (c) 2025-2025 Jeremy Montgomery (@Sir_Irk) and Ramon Santamaria (@raysan5) |
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********************************************************************************************/ |
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********************************************************************************************/ |
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