Przeglądaj źródła

Typo fixed in HISTORY.md (#3481)

* [Typo fixed]  in CHANGELOG

* [Typo fixed] in HISTORY.md
pull/3483/head
Khalid Abdullah 1 rok temu
committed by GitHub
rodzic
commit
e3363e9ad0
Nie znaleziono w bazie danych klucza dla tego podpisu ID klucza GPG: 4AEE18F83AFDEB23
1 zmienionych plików z 1 dodań i 1 usunięć
  1. +1
    -1
      HISTORY.md

+ 1
- 1
HISTORY.md Wyświetl plik

@ -140,7 +140,7 @@ notes on raylib 1.7
On May 2017, around 6 month after raylib 1.6, comes another raylib instalment, raylib 1.7. This time library has been improved a lot in terms of consistency and cleanness. As stated in [this patreon article](https://www.patreon.com/posts/raylib-future-7501034), this new raylib version has focused efforts in becoming more simple and easy-to-use to learn videogames programming. Some highlights of this new version are:
- More than 30 new functions added to the library, functions to control Window, utils to work with filenames and extensions, functions to draw lines with custom thick, mesh loading, functions for 3d ray collisions detailed detection, funtions for VR simulation and much more... Just check [CHANGELOG](CHANGELOG) for a detailed list of additions!
- More than 30 new functions added to the library, functions to control Window, utils to work with filenames and extensions, functions to draw lines with custom thick, mesh loading, functions for 3d ray collisions detailed detection, functions for VR simulation and much more... Just check [CHANGELOG](CHANGELOG) for a detailed list of additions!
- Support of [configuration flags](https://github.com/raysan5/raylib/issues/200) on every raylib module. Advance users can customize raylib just choosing desired features, defining some configuration flags on modules compilation. That way users can control library size and available functionality.

Ładowanie…
Anuluj
Zapisz