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Support `GRAPHICS_API_OPENGL_43`

pull/2063/head
Ray 3 years ago
parent
commit
e36dc01b91
1 changed files with 7 additions and 1 deletions
  1. +7
    -1
      src/rlgl.h

+ 7
- 1
src/rlgl.h View File

@ -1916,8 +1916,10 @@ void rlLoadExtensions(void *loader)
RLGL.ExtSupported.maxDepthBits = 32;
RLGL.ExtSupported.texAnisoFilter = true;
RLGL.ExtSupported.texMirrorClamp = true;
#if defined(GRAPHICS_API_OPENGL_43)
if (GLAD_GL_ARB_compute_shader) RLGL.ExtSupported.computeShader = true;
if (GLAD_GL_ARB_shader_storage_buffer_object) RLGL.ExtSupported.ssbo = true;
if (GLAD_GL_ARB_shader_storage_buffer_object) RLGL.ExtSupported.ssbo = true;
#endif
#if !defined(__APPLE__)
// NOTE: With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
if (GLAD_GL_EXT_texture_compression_s3tc) RLGL.ExtSupported.texCompDXT = true; // Texture compression: DXT
@ -3528,7 +3530,9 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
case GL_VERTEX_SHADER: TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Failed to compile vertex shader code", shader); break;
case GL_FRAGMENT_SHADER: TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Failed to compile fragment shader code", shader); break;
//case GL_GEOMETRY_SHADER:
#if defined(GRAPHICS_API_OPENGL_43)
case GL_COMPUTE_SHADER: TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Failed to compile compute shader code", shader); break;
#endif
default: break;
}
@ -3551,7 +3555,9 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
case GL_VERTEX_SHADER: TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Vertex shader compiled successfully", shader); break;
case GL_FRAGMENT_SHADER: TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Fragment shader compiled successfully", shader); break;
//case GL_GEOMETRY_SHADER:
#if defined(GRAPHICS_API_OPENGL_43)
case GL_COMPUTE_SHADER: TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Compute shader compiled successfully", shader); break;
#endif
default: break;
}
}

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