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			@ -43,7 +43,7 @@ int main(void) | 
			
		
		
	
		
			
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			    Vector3 position = { 0.0f, 0.0f, 0.0f };                // Set model position | 
			
		
		
	
		
			
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			    BoundingBox bounds = MeshBoundingBox(model.meshes[0]);  // Set model bounds | 
			
		
		
	
		
			
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			    BoundingBox bounds = GetMeshBoundingBox(model.meshes[0]);  // Set model bounds | 
			
		
		
	
		
			
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			    // NOTE: bounds are calculated from the original size of the model, | 
			
		
		
	
		
			
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			    // if model is scaled on drawing, bounds must be also scaled | 
			
		
		
	
	
		
			
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			@ -78,7 +78,7 @@ int main(void) | 
			
		
		
	
		
			
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			                    model = LoadModel(droppedFiles[0]);     // Load new model | 
			
		
		
	
		
			
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			                    model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set current map diffuse texture | 
			
		
		
	
		
			
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			                    bounds = MeshBoundingBox(model.meshes[0]); | 
			
		
		
	
		
			
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			                    bounds = GetMeshBoundingBox(model.meshes[0]); | 
			
		
		
	
		
			
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			                    // TODO: Move camera position from target enough distance to visualize model properly | 
			
		
		
	
		
			
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			                } | 
			
		
		
	
	
		
			
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