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fix for running gles2 with sdl on desktop (#3542)

pull/3552/head
_Tradam 1 年之前
committed by GitHub
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共有 1 個檔案被更改,包括 7 行新增0 行删除
  1. +7
    -0
      src/platforms/rcore_desktop_sdl.c

+ 7
- 0
src/platforms/rcore_desktop_sdl.c 查看文件

@ -49,7 +49,14 @@
**********************************************************************************************/
#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality)
#ifdef GRAPHICS_API_OPENGL_ES2
// I suspect that the gles2 version of the SDL header should be used
// but the compilation fails if we do. Not including anything appears
// to work fine.
//#include "SDL_opengles2.h"
#else
#include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer)
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition

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