diff --git a/src/raymath.h b/src/raymath.h index 06865e19..5b5e4c74 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -2656,7 +2656,7 @@ inline Vector2 operator * (const Vector2& lhs, const Matrix& rhs) return Vector2Transform(lhs, rhs); } -inline const Vector2& operator -= (Vector2& lhs, const Matrix& rhs) +inline const Vector2& operator *= (Vector2& lhs, const Matrix& rhs) { lhs = Vector2Transform(lhs, rhs); return lhs; @@ -2669,7 +2669,7 @@ inline Vector2 operator / (const Vector2& lhs, const float& rhs) inline const Vector2& operator /= (Vector2& lhs, const float& rhs) { - lhs = Vector2Scale(lhs, rhs); + lhs = Vector2Scale(lhs, 1.0f / rhs); return lhs; } @@ -2750,7 +2750,7 @@ inline Vector3 operator * (const Vector3& lhs, const Matrix& rhs) return Vector3Transform(lhs, rhs); } -inline const Vector3& operator -= (Vector3& lhs, const Matrix& rhs) +inline const Vector3& operator *= (Vector3& lhs, const Matrix& rhs) { lhs = Vector3Transform(lhs, rhs); return lhs; @@ -2763,7 +2763,7 @@ inline Vector3 operator / (const Vector3& lhs, const float& rhs) inline const Vector3& operator /= (Vector3& lhs, const float& rhs) { - lhs = Vector3Scale(lhs, rhs); + lhs = Vector3Scale(lhs, 1.0f / rhs); return lhs; } @@ -2847,7 +2847,7 @@ inline Vector4 operator / (const Vector4& lhs, const float& rhs) inline const Vector4& operator /= (Vector4& lhs, const float& rhs) { - lhs = Vector4Scale(lhs, rhs); + lhs = Vector4Scale(lhs, 1.0f / rhs); return lhs; }