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| /******************************************************************************************* | |||
| * | |||
| * raylib [shapes] example - rectangle scaling by mouse | |||
| * | |||
| * This example has been created using raylib 2.5 (www.raylib.com) | |||
| * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | |||
| * | |||
| * Copyright (c) 2019 Demioz and Ramon Santamaria (@raysan5) | |||
| * | |||
| ********************************************************************************************/ | |||
| #include "raylib.h" | |||
| #define MOUSE_SCALE_MARK_SIZE 12 | |||
| int main() | |||
| { | |||
| // Initialization | |||
| //-------------------------------------------------------------------------------------- | |||
| int screenWidth = 800; | |||
| int screenHeight = 450; | |||
| InitWindow(screenWidth, screenHeight, "raylib [shapes] example - rectangle scaling mouse"); | |||
| Rectangle rec = { 100, 100, 200, 80 }; | |||
| Vector2 mousePosition = { 0 }; | |||
| bool mouseScaleReady = false; | |||
| bool mouseScaleMode = false; | |||
| SetTargetFPS(60); | |||
| //-------------------------------------------------------------------------------------- | |||
| // Main game loop | |||
| while (!WindowShouldClose()) // Detect window close button or ESC key | |||
| { | |||
| // Update | |||
| //---------------------------------------------------------------------------------- | |||
| mousePosition = GetMousePosition(); | |||
| if (CheckCollisionPointRec(mousePosition, rec) && | |||
| CheckCollisionPointRec(mousePosition, (Rectangle){ rec.x + rec.width - MOUSE_SCALE_MARK_SIZE, rec.y + rec.height - MOUSE_SCALE_MARK_SIZE, MOUSE_SCALE_MARK_SIZE, MOUSE_SCALE_MARK_SIZE })) | |||
| { | |||
| mouseScaleReady = true; | |||
| if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) mouseScaleMode = true; | |||
| } | |||
| else mouseScaleReady = false; | |||
| if (mouseScaleMode) | |||
| { | |||
| mouseScaleReady = true; | |||
| rec.width = (mousePosition.x - rec.x); | |||
| rec.height = (mousePosition.y - rec.y); | |||
| if (rec.width < MOUSE_SCALE_MARK_SIZE) rec.width = MOUSE_SCALE_MARK_SIZE; | |||
| if (rec.height < MOUSE_SCALE_MARK_SIZE) rec.height = MOUSE_SCALE_MARK_SIZE; | |||
| if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) mouseScaleMode = false; | |||
| } | |||
| //---------------------------------------------------------------------------------- | |||
| // Draw | |||
| //---------------------------------------------------------------------------------- | |||
| BeginDrawing(); | |||
| ClearBackground(RAYWHITE); | |||
| DrawText("Scale rectangle dragging from bottom-right corner!", 10, 10, 20, GRAY); | |||
| DrawRectangleRec(rec, Fade(GREEN, 0.5f)); | |||
| if (mouseScaleReady) | |||
| { | |||
| DrawRectangleLinesEx(rec, 1, RED); | |||
| DrawTriangle((Vector2){ rec.x + rec.width - MOUSE_SCALE_MARK_SIZE, rec.y + rec.height }, | |||
| (Vector2){ rec.x + rec.width, rec.y + rec.height }, | |||
| (Vector2){ rec.x + rec.width, rec.y + rec.height - MOUSE_SCALE_MARK_SIZE }, RED); | |||
| } | |||
| EndDrawing(); | |||
| //---------------------------------------------------------------------------------- | |||
| } | |||
| // De-Initialization | |||
| //-------------------------------------------------------------------------------------- | |||
| CloseWindow(); // Close window and OpenGL context | |||
| //-------------------------------------------------------------------------------------- | |||
| return 0; | |||
| } | |||