@ -98,7 +98,7 @@ Examples using raylib models functionality, including models loading/generation
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
| 65 | [models_animation ](examples/models/models_animation.c ) | < img src = "models/models_animation.png" alt = "models_animation" width = "200" > | [culacant ](https://github.com/culacant ) | |
| 65 | [models_animation ](examples/models/models_animation.c ) | < img src = "models/models_animation.png" alt = "models_animation" width = "200" > | [culacant ](https://github.com/culacant ) | ⭐️ |
| 66 | [models_billboard ](examples/models/models_billboard.c ) | < img src = "models/models_billboard.png" alt = "models_billboard" width = "200" > | ray | |
| 67 | [models_box_collisions ](examples/models/models_box_collisions.c ) | < img src = "models/models_box_collisions.png" alt = "models_box_collisions" width = "200" > | ray | |
| 68 | [models_cubicmap ](examples/models/models_cubicmap.c ) | < img src = "models/models_cubicmap.png" alt = "models_cubicmap" width = "200" > | ray | |
@ -123,8 +123,6 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
| ## | example | image | contributor | recent |
|----|-----------------------------------------------------------------------|-------------------------------------------------------------------------------------------|----------------------------------------------|--------|
| 83 | [shaders_basic_lighting ](examples/shaders/shaders_basic_lighting.c ) | < img src = "shaders/shaders_basic_lighting.png" alt = "shaders_basic_lighting" width = "200" > | [Chris Camacho ](https://github.com/codifies ) | ⭐️ |
| 84 | [shaders_model_shader ](examples/shaders/shaders_model_shader.c ) | < img src = "shaders/shaders_model_shader.png" alt = "shaders_model_shader" width = "200" > | ray | |
| 85 | [shaders_shapes_textures ](examples/shaders/shaders_shapes_textures.c ) | < img src = "shaders/shaders_shapes_textures.png" alt = "shaders_shapes_textures" width = "200" > | ray | |
@ -138,3 +136,27 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| 93 | [shaders_eratosthenes ](examples/shaders/shaders_eratosthenes.c ) | < img src = "shaders/shaders_eratosthenes.png" alt = "shaders_eratosthenes" width = "200" > | [ProfJski ](https://github.com/ProfJski ) | ⭐️ |
| 94 | [shaders_fog ](examples/shaders/shaders_fog.c ) | < img src = "shaders/shaders_fog.png" alt = "shaders_fog" width = "200" > | [Chris Camacho ](https://github.com/codifies ) | ⭐️ |
| 95 | [shaders_simple_mask ](examples/shaders/shaders_simple_mask.c ) | < img src = "shaders/shaders_simple_mask.png" alt = "shaders_simple_mask" width = "200" > | [Chris Camacho ](https://github.com/codifies ) | ⭐️ |
### category: audio
Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib [raudio ](../src/raudio.c ) module. Note this module can be used standalone independently of raylib, check [raudio_standalone ](examples/others/raudio_standalone.c ) example.
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
| 96 | [audio_module_playing ](examples/audio/audio_module_playing.c ) | < img src = "audio/audio_module_playing.png" alt = "audio_module_playing" width = "200" > | ray | |
| 97 | [audio_music_stream ](examples/audio/audio_music_stream.c ) | < img src = "audio/audio_music_stream.png" alt = "audio_music_stream" width = "200" > | ray | |
| 98 | [audio_raw_stream ](examples/audio/audio_raw_stream.c ) | < img src = "audio/audio_raw_stream.png" alt = "audio_raw_stream" width = "200" > | ray | |
| 99 | [audio_sound_loading ](examples/audio/audio_sound_loading.c ) | < img src = "audio/audio_sound_loading.png" alt = "audio_sound_loading" width = "200" > | ray | |
| 100 | [audio_multichannel_sound ](examples/audio/audio_multichannel_sound.c ) | < img src = "audio/audio_multichannel_sound.png" alt = "audio_multichannel_sound" width = "200" > | [Chris Camacho ](https://github.com/codifies ) | ⭐️ |
### category: physics
Examples showing physics functionality with raylib. This functionality is provided by [physac ](https://github.com/victorfisac/Physac ) library, included with raylib [sources ](../src/physac.h ). Note this library is not linked with raylib by default, it should be manually included in user code.
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
| 101 | [physics_demo ](examples/physics/physics_demo.c ) | < img src = "physics/physics_demo.png" alt = "physics_demo" width = "200" > | [Victor Fisac ](https://github.com/victorfisac ) | |
| 102 | [physics_friction ](examples/physics/physics_friction.c ) | < img src = "physics/physics_friction.png" alt = "physics_friction" width = "200" > | [Victor Fisac ](https://github.com/victorfisac ) | |
| 103 | [physics_movement ](examples/physics/physics_movement.c ) | < img src = "physics/physics_movement.png" alt = "physics_movement" width = "200" > | [Victor Fisac ](https://github.com/victorfisac ) | |
| 104 | [physics_restitution ](examples/physics/physics_restitution.c ) | < img src = "physics/physics_restitution.png" alt = "physics_restitution" width = "200" > | [Victor Fisac ](https://github.com/victorfisac ) | |
| 105 | [physics_shatter ](examples/physics/physics_shatter.c ) | < img src = "physics/physics_shatter.png" alt = "physics_shatter" width = "200" > | [Victor Fisac ](https://github.com/victorfisac ) | |