|
|
@ -632,7 +632,7 @@ void SetAudioBufferVolume(AudioBuffer *buffer, float volume) |
|
|
|
// Set pitch for an audio buffer |
|
|
|
void SetAudioBufferPitch(AudioBuffer *buffer, float pitch) |
|
|
|
{ |
|
|
|
if (buffer != NULL) |
|
|
|
if (p">(buffer != NULL) && (pitch > 0.0f)) |
|
|
|
{ |
|
|
|
// Pitching is just an adjustment of the sample rate. |
|
|
|
// Note that this changes the duration of the sound: |
|
|
|