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@ -1109,7 +1109,7 @@ void rlglInit(int width, int height) |
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if (strcmp(extList[i], (const char *)"GL_OES_texture_npot") == 0) texNPOTSupported = true; |
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// Check texture float support |
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if (strcmp(extList[i], (const char *)"OES_texture_float") == 0) texFloatSupported = true; |
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if (strcmp(extList[i], (const char *)"GL_OES_texture_float") == 0) texFloatSupported = true; |
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#endif |
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// DDS texture compression support |
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@ -1137,11 +1137,11 @@ void rlglInit(int width, int height) |
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glGetFloatv(0x84FF, &maxAnisotropicLevel); // GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT |
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} |
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// Debug marker support |
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if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true; |
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// Clamp mirror wrap mode supported |
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if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texClampMirrorSupported = true; |
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// Debug marker support |
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if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true; |
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} |
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#ifdef _MSC_VER |
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