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[CORE] Fix Warnings (#2582)

* Fix raymath warning with floor to floorf

* signed unsigned missmatches
pull/2585/head
Jeffery Myers 2 years ago
committed by GitHub
parent
commit
e9029d3d00
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 9 additions and 9 deletions
  1. +2
    -2
      src/raudio.c
  2. +1
    -1
      src/raymath.h
  3. +6
    -6
      src/rcore.c

+ 2
- 2
src/raudio.c View File

@ -1733,8 +1733,8 @@ void UpdateMusicStream(Music music)
AUDIO.System.pcmBufferSize = pcmSize;
}
int framesLeft = music.frameCount - music.stream.buffer->framesProcessed; // Frames left to be processed
int framesToStream = 0; // Total frames to be streamed
unsigned int framesLeft = music.frameCount - music.stream.buffer->framesProcessed; // Frames left to be processed
unsigned int framesToStream = 0; // Total frames to be streamed
unsigned int framesLoopingExtra = 0; // In case music requires to loop, we could need to add more frames from beginning to fill buffer
// Check both sub-buffers to check if they require refilling

+ 1
- 1
src/raymath.h View File

@ -201,7 +201,7 @@ RMAPI float Remap(float value, float inputStart, float inputEnd, float outputSta
// Wrap input value from min to max
RMAPI float Wrap(float value, float min, float max)
{
float result = value - (max - min)*floor((value - min)/(max - min));
float result = value - (max - min)*floorf((value - min)/(max - min));
return result;
}

+ 6
- 6
src/rcore.c View File

@ -3141,7 +3141,7 @@ FilePathList LoadDirectoryFiles(const char *dirPath)
// Memory allocation for dirFileCount
files.capacity = fileCounter;
files.paths = (char **)RL_MALLOC(files.capacity*sizeof(char *));
for (int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
for (unsigned int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
closedir(dir);
@ -3165,7 +3165,7 @@ FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool
files.capacity = MAX_FILEPATH_CAPACITY;
files.paths = (char **)RL_CALLOC(files.capacity, sizeof(char *));
for (int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
for (unsigned int i = 0; i < files.capacity; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
// WARNING: basePath is always prepended to scanned paths
if (scanSubdirs) ScanDirectoryFilesRecursively(basePath, &files, filter);
@ -3179,7 +3179,7 @@ void UnloadDirectoryFiles(FilePathList files)
{
if (files.capacity > 0)
{
for (int i = 0; i < files.capacity; i++) RL_FREE(files.paths[i]);
for (unsigned int i = 0; i < files.capacity; i++) RL_FREE(files.paths[i]);
RL_FREE(files.paths);
}
@ -3229,7 +3229,7 @@ void UnloadDroppedFiles(FilePathList files)
if (files.count > 0)
{
for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
for (unsigned int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
RL_FREE(files.paths);
@ -5471,7 +5471,7 @@ static void WindowDropCallback(GLFWwindow *window, int count, const char **paths
// In case previous dropped filepaths have not been freed, we free them
if (CORE.Window.dropFileCount > 0)
{
for (int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
RL_FREE(CORE.Window.dropFilepaths);
@ -5483,7 +5483,7 @@ static void WindowDropCallback(GLFWwindow *window, int count, const char **paths
CORE.Window.dropFileCount = count;
CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *));
for (int i = 0; i < CORE.Window.dropFileCount; i++)
for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++)
{
CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
strcpy(CORE.Window.dropFilepaths[i], paths[i]);

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