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@ -1,24 +1,24 @@ |
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changelog |
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--------- |
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Current Release: raylib 1.5.0 (xx June 2016) |
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Current Release: raylib 1.5.0 (18 July 2016) |
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NOTE: Only versions marked as 'Release' are available in installer, updates are only available as source. |
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NOTE: Current Release includes all previous updates. |
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----------------------------------------------- |
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Release: raylib 1.5.0 (xx June 2016) |
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Release: raylib 1.5.0 (18 July 2016) |
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----------------------------------------------- |
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NOTE: |
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Probably this new version is the biggest boost of the library ever, lots of parts of the library have been redesigned, |
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lots of bugs have been solved and some **AMAZING** new features have been added. |
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HUGE changes: |
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[rlgl] OCULUS RIFT CV1: Added support for VR witha bunch of Oculus-specific functions to init/close device and Oculus rendering. |
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[rlgl] OCULUS RIFT CV1: Added support for VR, not oly Oculus Rift CV1 but also stereo rendering simulator (multiplatform). |
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[rlgl] MATERIALS SYSTEM: Added support for Materials (.mtl) and multiple material properties: diffuse, specular, normal. |
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[rlgl] LIGHTING SYSTEM: Added support for up to 8 lights of 3 different types: Omni, Directional and Spot |
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[physac] REDESIGNED: Improved performance and simplified usage, physic objects are managed internally |
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[audio] CHIPTUNES: Added support for module audio music (.xm, .mod) loading and playing |
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[rlgl] LIGHTING SYSTEM: Added support for up to 8 lights of 3 different types: Omni, Directional and Spot. |
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[physac] REDESIGNED: Improved performance and simplified usage, physic objects now are managed internally in a second thread! |
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[audio] CHIPTUNES: Added support for module audio music (.xm, .mod) loading and playing. Multiple mixing channels supported. |
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other changes: |
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@ -34,6 +34,9 @@ other changes: |
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[core] Translate mouse inputs as touch inputs in HTML5 |
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[core] Improved function GetKeyPressed() to support multiple keys (including function keys) |
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[core] Improved gamepad support, specially for RaspberryPi (including multiple gamepads support) |
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[rlgl] Support stereo rendering simulation (duplicate draw calls by viewport, optimized) |
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[rlgl] Added distortion shader (embeded) to support custom VR simulator: shader_distortion.h |
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[rlgl] Added support for OpenGL 2.1 on desktop |
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[rlgl] Improved 2D vs 3D drawing system (lines, triangles, quads) |
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[rlgl] Improved DXT-ETC1 support on HTML5 |
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[rlgl] Review function: rlglUnproject() |
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@ -43,7 +46,7 @@ other changes: |
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[rlgl] Added support for indexed and dynamic mesh data |
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[rlgl] Set fixed vertex attribs location points |
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[rlgl] Improved mesh data loading support |
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[rlgl] Added standard shader (embeded) to support materials and lighting: standard_shader.h |
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[rlgl] Added standard shader (embeded) to support materials and lighting: shader_standard.h |
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[rlgl] Added light functions: CreateLight(), DestroyLight() |
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[rlgl] Added wire mode functions: rlDisableWireMode(), rlEnableWireMode() |
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[rlgl] Review function consistency, added: rlglLoadMesh(), rlglUpdateMesh(), rlglDrawMesh(), rlglUnloadMesh() |
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@ -77,23 +80,23 @@ other changes: |
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[audio] Renamed SoundIsPlaying() to IsSoundPlaying() |
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[audio] Renamed MusicIsPlaying() to IsMusicPlaying() |
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[audio] Support multiple Music streams (indexed) |
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[audio] Support multiple mixing channels |
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[gestures] Improved and reviewed gestures system |
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[raymath] Added QuaternionInvert() |
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[raymath] Removed function: PrintMatrix() |
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[raygui] Ported to header-only library |
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[raygui] Ported to header-only library (https://github.com/raysan5/raygui) |
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[shaders] Added depth drawing shader (requires a depth texture) |
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[shaders] Reviewed included shaders and added comments |
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[OpenAL Soft] Updated to latest version (1.17.2) |
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[GLFW3] Updated to latest version (3.2) |
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[GLAD] Converted to header only library |
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[stb] Updated to latest headers versions |
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[GLAD] Converted to header only library and simplified to only used extensions |
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[*] Reorganize library folders: external libs moved to src/external folder |
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[*] Reorganize src folder for Android library |
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[*] Review external dependencies usage |
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[*] Improved Linux and OSX build systems |
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[*] Lots of tweaks and bugs corrected all around |
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----------------------------------------------- |
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Release: raylib 1.4.0 (22 February 2016) |
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----------------------------------------------- |
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