Browse Source

Removed trailing spaces

pull/5289/head
Ray 3 days ago
parent
commit
ec06f9be37
13 changed files with 91 additions and 93 deletions
  1. +6
    -6
      .github/workflows/build_windows.yml
  2. +0
    -1
      examples/core/core_3d_camera_first_person.c
  3. +8
    -8
      examples/core/core_render_texture.c
  4. +5
    -5
      examples/core/core_text_file_loading.c
  5. +4
    -4
      examples/shapes/shapes_simple_particles.c
  6. +1
    -1
      src/platforms/rcore_android.c
  7. +3
    -4
      src/platforms/rcore_desktop_glfw.c
  8. +6
    -6
      src/platforms/rcore_desktop_rgfw.c
  9. +42
    -42
      src/platforms/rcore_desktop_win32.c
  10. +7
    -7
      src/platforms/rcore_drm.c
  11. +2
    -2
      src/rcore.c
  12. +3
    -3
      src/rtext.c
  13. +4
    -4
      tools/rexm/rexm.c

+ 6
- 6
.github/workflows/build_windows.yml View File

@ -40,10 +40,10 @@ jobs:
ziptarget: "win64"
- compiler: msvc16
ARCH: "x86"
VSARCHPATH: "Win32"
VSARCHPATH: "Win32"
ziptarget: "win32"
- compiler: msvc16
ARCH: "x64"
ARCH: "x64"
VSARCHPATH: "x64"
ziptarget: "win64"
- compiler: msvc16
@ -61,7 +61,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@master
- name: Setup Release Version
run: |
echo "RELEASE_NAME=raylib-${{ github.event.release.tag_name }}_${{ matrix.ziptarget }}_${{ matrix.compiler }}" >> $GITHUB_ENV
@ -69,7 +69,7 @@ jobs:
if: github.event_name == 'release' && github.event.action == 'published'
- name: Setup Environment
run: |
run: |
dir
mkdir build
cd build
@ -98,7 +98,7 @@ jobs:
if: |
matrix.compiler == 'mingw-w64' &&
matrix.arch == 'i686'
- name: Build Library (MinGW-w64 64bit)
run: |
cd src
@ -144,7 +144,7 @@ jobs:
with:
name: ${{ env.RELEASE_NAME }}.zip
path: ./build/${{ env.RELEASE_NAME }}.zip
- name: Upload Artifact to Release
uses: softprops/action-gh-release@v1
with:

+ 0
- 1
examples/core/core_3d_camera_first_person.c View File

@ -119,7 +119,6 @@ int main(void)
// Some default standard keyboard/mouse inputs are hardcoded to simplify use
// For advanced camera controls, it's recommended to compute camera movement manually
UpdateCamera(&camera, cameraMode); // Update camera
/*
// Camera PRO usage example (EXPERIMENTAL)
// This new camera function allows custom movement/rotation values to be directly provided

+ 8
- 8
examples/core/core_render_texture.c View File

@ -26,7 +26,7 @@ int main(void)
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [core] example - render texture");
// Define a render texture to render
int renderTextureWidth = 300;
int renderTextureHeight = 300;
@ -62,14 +62,14 @@ int main(void)
//-----------------------------------------------------
// Draw our scene to the render texture
BeginTextureMode(target);
ClearBackground(SKYBLUE);
DrawRectangle(0, 0, 20, 20, RED);
DrawCircleV(ballPosition, (float)ballRadius, MAROON);
EndTextureMode();
// Draw render texture to main framebuffer
BeginDrawing();
@ -77,14 +77,14 @@ int main(void)
// Draw our render texture with rotation applied
// NOTE 1: We set the origin of the texture to the center of the render texture
// NOTE 2: We flip vertically the texture setting negative source rectangle height
DrawTexturePro(target.texture,
// NOTE 2: We flip vertically the texture setting negative source rectangle height
DrawTexturePro(target.texture,
(Rectangle){ 0, 0, (float)target.texture.width, (float)-target.texture.height },
(Rectangle){ screenWidth/2.0f, screenHeight/2.0f, (float)target.texture.width, (float)target.texture.height },
(Vector2){ target.texture.width/2.0f, target.texture.height/2.0f }, rotation, WHITE);
DrawText("DRAWING BOUNCING BALL INSIDE RENDER TEXTURE!", 10, screenHeight - 40, 20, BLACK);
DrawFPS(10, 10);

+ 5
- 5
examples/core/core_text_file_loading.c View File

@ -64,7 +64,7 @@ int main(void)
if (lines[i][j] == ' ')
{
// Making a C Style string by adding a '\0' at the required location so that we can use the MeasureText function
lines[i][j] = '\0';
lines[i][j] = '\0';
// Checking if the text has crossed the wrapWidth, then going back and inserting a newline
if (MeasureText(lines[i] + lastWrapStart, fontSize) > wrapWidth)
@ -112,8 +112,8 @@ int main(void)
cam.target.y -= scroll*fontSize*1.5f; // Choosing an arbitrary speed for scroll
if (cam.target.y < 0) cam.target.y = 0; // Snapping to 0 if we go too far back
// Ensuring that the camera does not scroll past all text
// Ensuring that the camera does not scroll past all text
if (cam.target.y > textHeight - screenHeight + textTop)
cam.target.y = textHeight - screenHeight + textTop;
@ -133,10 +133,10 @@ int main(void)
{
// Each time we go through and calculate the height of the text to move the cursor appropriately
Vector2 size = MeasureTextEx(GetFontDefault(), lines[i], fontSize, 2);
DrawText(lines[i], 10, t, fontSize, RED);
// Inserting extra space for real newlines,
// Inserting extra space for real newlines,
// wrapped lines are rendered closer together
t += size.y + 10;
}

+ 4
- 4
examples/shapes/shapes_simple_particles.c View File

@ -74,7 +74,7 @@ int main(void)
// Definition of particles
Particle *particles = (Particle*)RL_CALLOC(MAX_PARTICLES, sizeof(Particle)); // Particle array
CircularBuffer circularBuffer = { 0, 0, particles };
// Particle emitter parameters
int emissionRate = -2; // Negative: on average every -X frames. Positive: particles per frame
ParticleType currentType = WATER;
@ -100,7 +100,7 @@ int main(void)
// Update the parameters of each particle
UpdateParticles(&circularBuffer, screenWidth, screenHeight);
// Remove dead particles from the circular buffer
UpdateCircularBuffer(&circularBuffer);
@ -252,10 +252,10 @@ static void UpdateParticles(CircularBuffer *circularBuffer, int screenWidth, int
// Disable particle when out of screen
Vector2 center = circularBuffer->buffer[i].position;
float radius = circularBuffer->buffer[i].radius;
if ((center.x < -radius) || (center.x > (screenWidth + radius)) ||
(center.y < -radius) || (center.y > (screenHeight + radius)))
{
{
circularBuffer->buffer[i].alive = false;
}
}

+ 1
- 1
src/platforms/rcore_android.c View File

@ -461,7 +461,7 @@ int GetCurrentMonitor(void)
if (display == NULL)
{
TRACELOG(LOG_ERROR, "GetCurrentMonitor() couldn't get the display object");
}
}
else
{
jclass displayClass = (*env)->FindClass(env, "android/view/Display");

+ 3
- 4
src/platforms/rcore_desktop_glfw.c View File

@ -1048,6 +1048,7 @@ Image GetClipboardImage(void)
void ShowCursor(void)
{
glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
CORE.Input.Mouse.cursorHidden = false;
}
@ -1055,6 +1056,7 @@ void ShowCursor(void)
void HideCursor(void)
{
glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
CORE.Input.Mouse.cursorHidden = true;
}
@ -1075,13 +1077,10 @@ void EnableCursor(void)
void DisableCursor(void)
{
// Reset mouse position within the window area before disabling cursor
SetMousePosition(CORE.Window.screen.width, CORE.Window.screen.height);
SetMousePosition(CORE.Window.screen.widtho">/2, CORE.Window.screen.height/2);
glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
// Set cursor position in the middle
SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
if (glfwRawMouseMotionSupported()) glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
CORE.Input.Mouse.cursorLocked = true;

+ 6
- 6
src/platforms/rcore_desktop_rgfw.c View File

@ -80,7 +80,7 @@ void CloseWindow(void);
#define CloseWindow CloseWindow_win32
#define ShowCursor __imp_ShowCursor
#define _APISETSTRING_
#undef MAX_PATH
#if defined(__cplusplus)
@ -262,7 +262,7 @@ static int RGFW_gpConvTable[18] = {
[RGFW_gamepadRight] = GAMEPAD_BUTTON_LEFT_FACE_RIGHT,
[RGFW_gamepadDown] = GAMEPAD_BUTTON_LEFT_FACE_DOWN,
[RGFW_gamepadLeft] = GAMEPAD_BUTTON_LEFT_FACE_LEFT,
[RGFW_gamepadL3] = GAMEPAD_BUTTON_LEFT_THUMB,
[RGFW_gamepadL3] = GAMEPAD_BUTTON_LEFT_THUMB,
[RGFW_gamepadR3] = GAMEPAD_BUTTON_RIGHT_THUMB,
};
@ -933,7 +933,7 @@ void PollInputEvents(void)
// because ProcessGestureEvent() is just called on an event, not every frame
UpdateGestures();
#endif
// Reset keys/chars pressed registered
CORE.Input.Keyboard.keyPressedQueueCount = 0;
CORE.Input.Keyboard.charPressedQueueCount = 0;
@ -1025,7 +1025,7 @@ void PollInputEvents(void)
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event->droppedFiles[i]);
CORE.Window.dropFileCount++;
}
else if (CORE.Window.dropFileCount < 1024)
@ -1229,7 +1229,7 @@ void PollInputEvents(void)
int button = (axis == GAMEPAD_AXIS_LEFT_TRIGGER)? GAMEPAD_BUTTON_LEFT_TRIGGER_2 : GAMEPAD_BUTTON_RIGHT_TRIGGER_2;
int pressed = (value > 0.1f);
CORE.Input.Gamepad.currentButtonState[event->gamepad][button] = pressed;
if (pressed) CORE.Input.Gamepad.lastButtonPressed = button;
else if (CORE.Input.Gamepad.lastButtonPressed == button) CORE.Input.Gamepad.lastButtonPressed = 0;
}
@ -1345,7 +1345,7 @@ int InitPlatform(void)
// TODO: Is this needed by raylib now?
// If so, rcore_desktop_sdl should be updated too
//SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height);
if (CORE.Window.flags & FLAG_VSYNC_HINT) RGFW_window_swapInterval(platform.window, 1);
RGFW_window_makeCurrent(platform.window);

+ 42
- 42
src/platforms/rcore_desktop_win32.c View File

@ -84,8 +84,8 @@
// Types and Structures Definition
//----------------------------------------------------------------------------------
// NOTE: appScreenSize is the last screen size requested by the app,
// the backend must keep the client area this size (after DPI scaling is applied)
// NOTE: appScreenSize is the last screen size requested by the app,
// the backend must keep the client area this size (after DPI scaling is applied)
// when the window isn't fullscreen/maximized/minimized
typedef struct {
HWND hwnd; // Window handler
@ -141,7 +141,7 @@ static PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = NULL;
AToWCopy(inAnsi, outWstr, outLen); \
outWstr[outLen] = 0; \
} while (0)
#define STYLE_MASK_ALL 0xffffffff
#define STYLE_MASK_READONLY (WS_MINIMIZE | WS_MAXIMIZE)
#define STYLE_MASK_WRITABLE (~STYLE_MASK_READONLY)
@ -206,10 +206,10 @@ static PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = NULL;
// Types and Structures Definition
//----------------------------------------------------------------------------------
// Maximize-minimize request types
typedef enum {
MIZED_NONE,
MIZED_MIN,
MIZED_MAX
typedef enum {
MIZED_NONE,
MIZED_MIN,
MIZED_MAX
} Mized;
// Flag operations
@ -234,7 +234,7 @@ typedef struct {
static size_t AToWLen(const char *ascii)
{
int sizeNeeded = MultiByteToWideChar(CP_UTF8, 0, ascii, -1, NULL, 0);
if (sizeNeeded < 0) TRACELOG(LOG_ERROR, "WIN32: Failed to calculate wide length [ERROR: %u]", GetLastError());
return sizeNeeded;
@ -268,7 +268,7 @@ static DWORD MakeWindowStyle(unsigned flags)
// it improves efficiency, plus, windows adds this flag automatically anyway
// so it keeps our flags in sync with the OS
DWORD style = WS_CLIPSIBLINGS;
style |= (flags & FLAG_WINDOW_HIDDEN)? 0 : WS_VISIBLE;
style |= (flags & FLAG_WINDOW_RESIZABLE)? STYLE_FLAGS_RESIZABLE : 0;
style |= (flags & FLAG_WINDOW_UNDECORATED)? STYLE_FLAGS_UNDECORATED_ON : STYLE_FLAGS_UNDECORATED_OFF;
@ -339,7 +339,7 @@ static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expect
static SIZE CalcWindowSize(UINT dpi, SIZE clientSize, DWORD style)
{
RECT rect = { 0, 0, clientSize.cx, clientSize.cy };
int result = AdjustWindowRectExForDpi(&rect, style, 0, WINDOW_STYLE_EX, dpi);
if (result == 0) TRACELOG(LOG_ERROR, "WIN32: Failed to adjust window rect [ERROR: %lu]", GetLastError());
@ -442,8 +442,8 @@ static bool UpdateWindowSize(int mode, HWND hwnd, int width, int height, unsigne
static BOOL IsWindows10Version1703OrGreaterWin32(void)
{
HMODULE ntdll = LoadLibraryW(L"ntdll.dll");
DWORD (*Verify)(RTL_OSVERSIONINFOEXW*, ULONG, ULONGLONG) =
DWORD (*Verify)(RTL_OSVERSIONINFOEXW*, ULONG, ULONGLONG) =
(DWORD (*)(RTL_OSVERSIONINFOEXW*, ULONG, ULONGLONG))GetProcAddress(ntdll, "RtlVerifyVersionInfo");
if (!Verify)
{
@ -461,7 +461,7 @@ static BOOL IsWindows10Version1703OrGreaterWin32(void)
VER_SET_CONDITION(cond, VER_MAJORVERSION, VER_GREATER_EQUAL);
VER_SET_CONDITION(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
VER_SET_CONDITION(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
return 0 == (*Verify)(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER, cond);
}
@ -473,8 +473,8 @@ static void *WglGetProcAddress(const char *procname)
if ((proc == NULL) ||
// NOTE: Some GPU drivers could return following
// invalid sentinel values instead of NULL
(proc == (void *)0x1) ||
(proc == (void *)0x2) ||
(proc == (void *)0x1) ||
(proc == (void *)0x2) ||
(proc == (void *)0x3) ||
(proc == (void *)-1))
{
@ -767,7 +767,7 @@ static void GetStyleChangeFlagOps(DWORD coreWindowFlags, STYLESTRUCT *style, Fla
}
// Adopt window resize
// NOTE: Call when the window is rezised, returns true
// NOTE: Call when the window is rezised, returns true
// if the new window size should update the desired app size
static bool AdoptWindowResize(unsigned flags)
{
@ -776,7 +776,7 @@ static bool AdoptWindowResize(unsigned flags)
if (flags & FLAG_FULLSCREEN_MODE) return false;
if (flags & FLAG_BORDERLESS_WINDOWED_MODE) return false;
if (!(flags & FLAG_WINDOW_RESIZABLE)) return false;
return true;
}
@ -947,10 +947,10 @@ void SetWindowIcons(Image *images, int count)
void SetWindowTitle(const char *title)
{
CORE.Window.title = title;
WCHAR *titleWide = NULL;
A_TO_W_ALLOCA(titleWide, CORE.Window.title);
int result = SetWindowTextW(platform.hwnd, titleWide);
if (result == 0) TRACELOG(LOG_WARNING, "WIN32: Failed to set window title [ERROR: %lu]", GetLastError());
}
@ -1023,7 +1023,7 @@ void *GetWindowHandle(void)
int GetMonitorCount(void)
{
int count = 0;
int result = EnumDisplayMonitors(NULL, NULL, CountMonitorsProc, (LPARAM)&count);
if (result == 0) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "EnumDisplayMonitors", GetLastError());
@ -1040,7 +1040,7 @@ int GetCurrentMonitor(void)
info.needle = monitor;
info.index = 0;
info.matchIndex = -1;
int result = EnumDisplayMonitors(NULL, NULL, FindMonitorProc, (LPARAM)&info);
if (result == 0) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "EnumDisplayMonitors", GetLastError());
@ -1127,7 +1127,7 @@ const char *GetClipboardText(void)
Image GetClipboardImage(void)
{
Image image = { 0 };
TRACELOG(LOG_WARNING, "GetClipboardText not implemented");
return image;
@ -1193,7 +1193,7 @@ void DisableCursor(void)
TRACELOG(LOG_INFO, "WIN32: Clip cursor client rect: [%d,%d %d,%d], top-left: (%d,%d)",
clientRect.left, clientRect.top, clientRect.right, clientRect.bottom, topleft.x, topleft.y);
LONG centerX = topleft.x + width/2;
LONG centerY = topleft.y + height/2;
RECT clipRect = { centerX, centerY, centerX + 1, centerY + 1 };
@ -1502,7 +1502,7 @@ int InitPlatform(void)
if (IsWindows10Version1703OrGreaterWin32())
{
TRACELOG(LOG_INFO, "DpiAware: >=Win10Creators");
if (!SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2))
if (!SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2))
TRACELOG(LOG_ERROR, "%s failed, error %u", "SetProcessDpiAwarenessContext", GetLastError());
}
else
@ -1620,7 +1620,7 @@ int InitPlatform(void)
}
CORE.Window.ready = true;
// TODO: Should this function be called before or after drawing context is created? --> After swInit() called!
//UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight);
@ -1660,7 +1660,7 @@ int InitPlatform(void)
//----------------------------------------------------------------------------
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP: WIN32: Initialized successfully");
return 0;
}
@ -1691,7 +1691,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
FlagsOp flagsOp = { 0 };
FlagsOp *deferredFlags = &flagsOp;
// Message processing
//------------------------------------------------------------------------------------
switch (msg)
@ -1707,13 +1707,13 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
// Clean up for window destruction
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
if (platform.hdcmem)
if (platform.hdcmem)
{
DeleteDC(platform.hdcmem);
platform.hdcmem = NULL;
}
if (platform.hbitmap)
if (platform.hbitmap)
{
DeleteObject(platform.hbitmap); // Clears platform.pixels data
platform.hbitmap = NULL;
@ -1751,9 +1751,9 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
if (CORE.Window.flags & FLAG_WINDOW_RESIZABLE)
{
// TODO: Enforce min/max size
}
}
else TRACELOG(LOG_WARNING, "WIN32: WINDOW: Trying to resize a non-resizable window");
result = TRUE;
} break;
case WM_STYLECHANGING:
@ -1770,11 +1770,11 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
SIZE clientSize = { rect.right, rect.bottom };
SIZE oldSize = CalcWindowSize(dpi, clientSize, ss->styleOld);
SIZE newSize = CalcWindowSize(dpi, clientSize, ss->styleNew);
if (oldSize.cx != newSize.cx || oldSize.cy != newSize.cy)
{
TRACELOG(LOG_INFO, "WIN32: WINDOW: Resize from style change [%dx%d] to [%dx%d]", oldSize.cx, oldSize.cy, newSize.cx, newSize.cy);
if (CORE.Window.flags & FLAG_WINDOW_MAXIMIZED)
{
// looks like windows will automatically "unminimize" a window
@ -1795,7 +1795,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
bool isIconic = IsIconic(hwnd);
bool styleMinimized = !!(WS_MINIMIZE & GetWindowLongPtrW(hwnd, GWL_STYLE));
if (isIconic != styleMinimized) TRACELOG(LOG_WARNING, "WIN32: IsIconic state different from WS_MINIMIZED state");
if (isIconic) mized = MIZED_MIN;
else
{
@ -1871,7 +1871,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
};
inoutSize->cx = desired.cx;
inoutSize->cy = desired.cy;
result = TRUE;
} break;
case WM_DPICHANGED:
@ -1929,7 +1929,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_RBUTTONUP : HandleMouseButton(MOUSE_BUTTON_RIGHT, 0); break;
case WM_MBUTTONDOWN: HandleMouseButton(MOUSE_BUTTON_MIDDLE, 1); break;
case WM_MBUTTONUP : HandleMouseButton(MOUSE_BUTTON_MIDDLE, 0); break;
case WM_XBUTTONDOWN:
case WM_XBUTTONDOWN:
{
switch (HIWORD(wparam))
{
@ -1975,11 +1975,11 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
static void HandleKey(WPARAM wparam, LPARAM lparam, char state)
{
KeyboardKey key = GetKeyFromWparam(wparam);
// TODO: Use scancode?
//BYTE scancode = lparam >> 16;
//TRACELOG(LOG_INFO, "KEY key=%d vk=%lu scan=%u = %u", key, wparam, scancode, state);
if (key != KEY_NULL)
{
CORE.Input.Keyboard.currentKeyState[key] = state;
@ -2003,9 +2003,9 @@ static void HandleRawInput(LPARAM lparam)
UINT inputSize = sizeof(input);
UINT size = GetRawInputData((HRAWINPUT)lparam, RID_INPUT, &input, &inputSize, sizeof(RAWINPUTHEADER));
if (size == (UINT)-1) TRACELOG(LOG_ERROR, "WIN32: Failed to get raw input data [ERROR: %lu]", GetLastError());
if (input.header.dwType != RIM_TYPEMOUSE) TRACELOG(LOG_ERROR, "WIN32: Unexpected WM_INPUT type %lu", input.header.dwType);
if (input.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) TRACELOG(LOG_ERROR, "TODO: handle absolute mouse inputs!");
@ -2043,7 +2043,7 @@ static void HandleWindowResize(HWND hwnd, int *width, int *height)
unsigned int screenHeight = highdpi? (unsigned int)(((float)clientSize.cy)/dpiScale) : clientSize.cy;
CORE.Window.screen.width = screenWidth;
CORE.Window.screen.height = screenHeight;
if (AdoptWindowResize(CORE.Window.flags))
{
TRACELOG(LOG_DEBUG, "WIN32: WINDOW: Updating app size to [%ix%i] from window resize", screenWidth, screenHeight);
@ -2062,7 +2062,7 @@ static void UpdateWindowStyle(HWND hwnd, unsigned desiredFlags)
{
DWORD current = STYLE_MASK_WRITABLE & MakeWindowStyle(CORE.Window.flags);
DWORD desired = STYLE_MASK_WRITABLE & MakeWindowStyle(desiredFlags);
if (current != desired)
{
SetLastError(0);

+ 7
- 7
src/platforms/rcore_drm.c View File

@ -864,7 +864,7 @@ void SwapScreenBuffer(void)
// Create framebuffer with the correct format
uint32_t fb = 0;
result = drmModeAddFB(platform.fd, width, height, depth, bpp, creq.pitch, creq.handle, &fb);
if (result != 0)
if (result != 0)
{
TRACELOG(LOG_ERROR, "DISPLAY: drmModeAddFB() failed with result: %d (%s)", result, strerror(errno));
struct drm_mode_destroy_dumb dreq = { 0 };
@ -974,12 +974,12 @@ void SwapScreenBuffer(void)
// Set CRTC with better error handling
result = drmModeSetCrtc(platform.fd, crtcId, fb, 0, 0, &platform.connector->connector_id, 1, mode);
if (result != 0)
if (result != 0)
{
TRACELOG(LOG_ERROR, "DISPLAY: drmModeSetCrtc() failed with result: %d (%s)", result, strerror(errno));
TRACELOG(LOG_ERROR, "DISPLAY: CRTC ID: %u, FB ID: %u, Connector ID: %u", crtcId, fb, platform.connector->connector_id);
TRACELOG(LOG_ERROR, "DISPLAY: Mode: %dx%d@%d", mode->hdisplay, mode->vdisplay, mode->vrefresh);
drmModeRmFB(platform.fd, fb);
struct drm_mode_destroy_dumb dreq = {0};
dreq.handle = creq.handle;
@ -1229,7 +1229,7 @@ int InitPlatform(void)
}
TRACELOG(LOG_TRACE, "DISPLAY: Connector %i modes detected: %i", i, con->count_modes);
TRACELOG(LOG_TRACE, "DISPLAY: Connector %i status: %s", i,
TRACELOG(LOG_TRACE, "DISPLAY: Connector %i status: %s", i,
(con->connection == DRM_MODE_CONNECTED) ? "CONNECTED" :
(con->connection == DRM_MODE_DISCONNECTED) ? "DISCONNECTED" :
(con->connection == DRM_MODE_UNKNOWNCONNECTION) ? "UNKNOWN" : "OTHER");
@ -1357,10 +1357,10 @@ int InitPlatform(void)
platform.modeIndex = 0;
CORE.Window.display.width = platform.connector->modes[0].hdisplay;
CORE.Window.display.height = platform.connector->modes[0].vdisplay;
TRACELOG(LOG_INFO, "DISPLAY: Selected DRM connector mode %s (%ux%u%c@%u) for software rendering",
TRACELOG(LOG_INFO, "DISPLAY: Selected DRM connector mode %s (%ux%u%c@%u) for software rendering",
platform.connector->modes[0].name,
platform.connector->modes[0].hdisplay,
platform.connector->modes[0].hdisplay,
platform.connector->modes[0].vdisplay,
(platform.connector->modes[0].flags & DRM_MODE_FLAG_INTERLACE) ? 'i' : 'p',
platform.connector->modes[0].vrefresh);

+ 2
- 2
src/rcore.c View File

@ -2524,7 +2524,7 @@ int MakeDirectory(const char *dirPath)
// Create final directory
if (!DirectoryExists(pathcpy)) MKDIR(pathcpy);
RL_FREE(pathcpy);
// In case something failed and requested directory
// was not successfully created, return -1
if (!DirectoryExists(dirPath)) return -1;
@ -3148,7 +3148,7 @@ unsigned int *ComputeSHA256(unsigned char *data, int dataSize)
unsigned char *block = buffer + (blockN*64);
unsigned int w[64];
for (int i = 0; i < 16; i++)
{
{
w[i] =
((unsigned int)block[i*4 + 0] << 24) |
((unsigned int)block[i*4 + 1] << 16) |

+ 3
- 3
src/rtext.c View File

@ -1701,9 +1701,9 @@ char *GetTextBetween(const char *text, const char *begin, const char *end)
char *TextReplace(const char *text, const char *search, const char *replacement)
{
char *result = NULL;
if (!text || !search) return NULL; // Sanity check
char *insertPoint = NULL; // Next insert point
char *temp = NULL; // Temp pointer
int searchLen = 0; // Search string length of (the string to remove)
@ -1753,7 +1753,7 @@ char *TextReplaceBetween(const char *text, const char *begin, const char *end, c
char *result = NULL;
if (!text || !begin || !end) return NULL; // Sanity check
int beginIndex = TextFindIndex(text, begin);
if (beginIndex > -1)

+ 4
- 4
tools/rexm/rexm.c View File

@ -239,7 +239,7 @@ int main(int argc, char *argv[])
// build <example_name> : Build example for Desktop and Web platforms
// validate : Validate examples collection, generates report
// update : Validate and update examples collection, generates report
if (strcmp(argv[1], "create") == 0)
{
// Check for valid upcoming argument
@ -394,8 +394,8 @@ int main(int argc, char *argv[])
{
// Support building not only individual examples but categories and "ALL"
if ((strcmp(argv[2], "ALL") == 0) || TextInList(argv[2], exCategories, REXM_MAX_EXAMPLE_CATEGORIES))
{
// Category/ALL rebuilt requested
{
// Category/ALL rebuilt requested
strcpy(exRebuildRequested, argv[2]);
}
else
@ -2432,7 +2432,7 @@ static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath)
static bool TextInList(const char *text, const char **list, int listCount)
{
bool result = false;
for (int i = 0; i < listCount; i++)
{
if (TextIsEqual(text, list[i])) { result = true; break; }

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