@ -180,6 +180,7 @@ void DrawRectangleGradient(int posX, int posY, int width, int height, Color colo
/ / Draw a color - filled rectangle ( Vector version )
void DrawRectangleV ( Vector2 position , Vector2 size , Color color )
{
/*
rlBegin ( RL_TRIANGLES ) ;
rlColor4ub ( color . r , color . g , color . b , color . a ) ;
@ -191,6 +192,30 @@ void DrawRectangleV(Vector2 position, Vector2 size, Color color)
rlVertex2i ( position . x + size . x , position . y + size . y ) ;
rlVertex2i ( position . x + size . x , position . y ) ;
rlEnd ( ) ;
*/
/ / NOTE : This shape uses QUADS to avoid drawing order issues ( view rlglDraw )
rlEnableTexture ( 1 ) ; / / Default white texture
rlBegin ( RL_QUADS ) ;
rlColor4ub ( color . r , color . g , color . b , color . a ) ;
rlNormal3f ( 0.0f , 0.0f , 1.0f ) ; / / Normal Pointing Towards Viewer
rlTexCoord2f ( 0.0f , 0.0f ) ;
rlVertex2f ( position . x , position . y ) ;
rlTexCoord2f ( 0.0f , 1.0f ) ;
rlVertex2f ( position . x , position . y + size . y ) ;
rlTexCoord2f ( 1.0f , 1.0f ) ;
rlVertex2f ( position . x + size . x , position . y + size . y ) ;
rlTexCoord2f ( 1.0f , 0.0f ) ;
rlVertex2f ( position . x + size . x , position . y ) ;
rlEnd ( ) ;
rlDisableTexture ( ) ;
}
/ / Draw rectangle outline