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@ -11,6 +11,8 @@ KEY CHANGES: |
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- REMOVED: Deprecated platform: PLATFORM_RPI, use PLATFORM_DRM instead |
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- ADDED: New platform backend supported: SDL |
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- ADDED: New platform backend supported: Nintendo Switch (closed source) |
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- ADDED: New Splines drawing and evaluation API |
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- ADDED: New pseudo-random numbers generator: rprand |
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- REDESIGNED: Automation Events System (exposed API) |
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Detailed changes: |
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@ -20,6 +22,7 @@ Detailed changes: |
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[rcore] ADDED: FLAG_WINDOW_RESIZABLE for web (#3305) by @Peter0x44 |
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[rcore] ADDED: SetWindowMaxSize() for desktop and web (#3309) by @ubkp |
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[rcore] ADDED: SetMouseCursor() for PLATFORM_WEB (#3414) by @BeardedBread |
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[rcore] ADDED: LoadRandomSequence()/UnloadRandomSequence() by @raysan5 |
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[rcore] REMOVED: PLATFORM_RPI (#3232) by @michaelfiber |
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[rcore] REVIEWED: GetFileLength(), added comment (#3262) by @raysan5 |
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[rcore] REVIEWED: Default shaders precission issue on PLATFORM_WEB (#3261) by @branc116 |
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@ -32,6 +35,7 @@ Detailed changes: |
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[rcore] REVIEWED: SetWindowMonitor() to no longer force fullscreen (#3209) by @ubkp |
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[rcore] REVIEWED: Fix mouse wheel not working in PLATFORM_RPI or PLATFORM_DRM (#3193) by @ubkp |
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[rcore] REVIEWED: GetMonitorName() description (#3184) (#3189) by @danilwhale |
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[rcore] REVIEWED: BeginScissorMode(), identify rendering to texture (#3510) by @gulrak |
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[rcore] REVIEWED: Window flags order (#3114) by @lesleyrs |
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[rcore] REVIEWED: Full movement for right analog stick (#3095) by @PixelPhobicGames |
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[rcore] REVIEWED: Fix Android app freeze after calling CloseWindow() (#3067) by @Bigfoot71 |
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@ -43,15 +47,25 @@ Detailed changes: |
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[rcore] REVIEWED: CompressData(), possible stack overflow |
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[rcore] REVIEWED: GetWorldToScreenEx() (#3351) by @Brian-ED |
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[rcore] REVIEWED: Fix GetMouseDelta() issue for Android (#3404) by @Bigfoot71 |
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[rcore] REVIEWED: GetFPS(), reset FPS averages when window is inited (#3445) by @JeffM2501 |
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[rcore] REVIEWED: GetCurrentMonitor(), check window center position by @M374LX |
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[rcore] REVIEWED: GetRender*() issue on macOS highDPI (#3367) by @raysan5 |
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[rcore] REVIEWED: ScanDirectoryFiles*(), paths building slashes sides (#3507) |
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[rlgl] ADDED: Experimental support for OpenGL ES 3.0 by @raysan5 |
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[rlgl] ADDED: Support 16-Bit HDR textures (#3220) by @Not-Nik |
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[rlgl] ADDED: rlEnablePointMode() (#3490) by @JettMonstersGoBoom |
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[rlgl] ADDED: rlBlitFramebuffer(), required for deferred render |
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[rlgl] REVIEWED: LoadModel(), removed cube fallback mechanism (#3459) |
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[rlgl] REVIEWED: Improved support for ES3/WebGL2 (#3107) by @chemaguerra |
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[rlgl] REVIEWED: OpenGL 2.1 half floats support as part of an extension by @Not-Nik |
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[rlgl] REVIEWED: Avoid shader attribute not found log by @raysan5 |
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[rlgl] REVIEWED: Avoid tracelog about not found uniforms (#3003) by @raysan5 |
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[rlgl] REVIEWED: rLoadTexture() UBSAN complaints #1891 (#3321) by @Codom |
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[rlgl] REVIEWED: glInternalFormat as unsigned int |
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[rlgl] REVIEWED: OpenGL ES 3.0 support |
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[rshapes] ADDED: Spline drawing functions by @raysan5 |
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[rshapes] ADDED: GetSplinePoint*() functions for spline evaluation by @raysan5 |
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[rshapes] ADDED: DrawCircleLinesV() for consistency (#3452) by @Peter0x44 |
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[rshapes] REVIEWED: DrawSplineCatmullRom() by @raysan5 |
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[rshapes] REVIEWED: Minor fix in DrawLineBezier* (#3006) by @eternalStudent |
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[rshapes] REVIEWED: GetCollisionRec(), more performant (#3052) by @manuel5975p |
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@ -75,6 +89,7 @@ Detailed changes: |
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[rtextures] REVIEWED: ImageDrawRectangleRec() (#3027) by @raysan5 |
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[rtextures] REVIEWED: ImageDraw() source clipping when drawing beyond top left (#3306) by @RobLoach |
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[rtextures] REVIEWED: UnloadRenderTexture(), additional checks |
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[rtextures] REVIEWED: Fixed compressed DDS texture loading issues (#3483) by @JaanDev |
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[rtext] ADDED: Font altas white rectangle and flag SUPPORT_FONT_ATLAS_WHITE_REC by @raysan5 |
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[rtext] ADDED: SetTextLineSpacing() to define line breaks text drawing spacing by @raysan5 |
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[rtext] RENAMED: LoadFont*() parameter names for consistency and coherence by @raysan5 |
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@ -82,9 +97,10 @@ Detailed changes: |
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[rtext] REVIEWED: TextFormat() warn user if buffer overflow occured (#3399) by @Murlocohol |
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[rtext] REVIEWED: TextFormat(), added "..." for truncation (#3366) by @raysan5 |
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[rtext] REVIEWED: GetGlyphIndex() (#3000) by @raysan5 |
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[rtext] REVIEWED: GetCodepointNext() to return default value on invalid inp… by @chocolate42 |
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[rtext] REVIEWED: GetCodepointNext() to return default value by @chocolate42 |
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[rtext] REVIEWED: TextToPascal() issue when first char is uppercase |
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[rmodels] ADDED: ModelAnimation.name field, initially with GLTF animation names loaded (… by @alfredbaudisch |
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[rmodels] ADDED: ModelAnimation.name field, initially with GLTF animation names by @alfredbaudisch |
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[rmodels] REDESIGNED: LoadOBJ(), avoid mesh splitting by materials, fix (#3398) by @raysan5 |
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[rmodels] REVIEWED: Support .vox model files version 200 (#3097) by @Bigfoot71 |
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[rmodels] REVIEWED: Materials loading (#3126) @raysan5 |
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[rmodels] REVIEWED: DrawBillboardPro() to allow source of negative size (#3197) by @bohonghuang |
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@ -93,6 +109,7 @@ Detailed changes: |
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[rmodels] REVIEWED: GenMeshCubicmap(), correction of values (#3032) by @Bigfoot71 |
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[rmodels] REVIEWED: DrawMesh() to avoid UBSAN complaining (#1891) |
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[rmodels] REVIEWED: GenMeshPlane() when resX != resZ (#3425) by @neyrox, @s-yablonskiy |
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[rmodels] REVIEWED: GetModelBoundingBox() (#3485) |
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[raudio] ADDED: LoadSoundAlias() by @JeffM2501 |
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[raudio] ADDED: Missing structure on standalone mode (#3160) by @raysan5 |
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[raudio] ADDED: GetMasterVolume() (#3434) by @rexim |
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@ -102,6 +119,7 @@ Detailed changes: |
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[raudio] REVIEWED: Fix warning on discarded const qualifier (#2967) by @RobLoach |
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[raudio] REVIEWED: Move mutex initialization before ma_device_start() (#3325) by @Bigfoot71 |
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[raudio] REVIEWED: Fix UpdateSound() parameter name (#3405) by @KislyjKisel |
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[raudio] REVIEWED: Fix QOA seeking (#3494) by @veins1 |
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[rcamera] REVIEWED: File-macros for consistency (#3161) by @raysan5 |
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[rcamera] REVIEWED: Support analog stick camera controls (#3066) by @PixelPhobicGames |
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[rcamera] REVIEWED: CameraMoveToTarget(), ensure distance is greater than 0 (#3031) by @kolunmi |
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@ -123,6 +141,7 @@ Detailed changes: |
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[examples] ADDED: core_2d_camera_split_screen (#3298) by @gabrielssanches |
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[examples] ADDED: LoadSoundAlias() usage example (#3223) by @JeffM2501 |
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[examples] ADDED: textures_tiling (#3353) by @luis605 |
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[examples] ADDED: shader_deferred_render (#3496) by @27justin |
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[examples] RENAMED: 2d_camera examples for consistency |
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[examples] REVIEWED: Text examples SetTextLineSpacing() to multiline examples by @raysan5 |
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[examples] REVIEWED: examples/shapes/shapes_collision_area.c help instructions (#3279) by @asdqwe |
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@ -136,8 +155,11 @@ Detailed changes: |
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[examples] REVIEWED: core_input_gestures for Web (#3172) by @ubkp |
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[examples] REVIEWED: core_input_gamepad (#3110) by @iacore |
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[examples] REVIEWED: examples using raygui to raygui 4.0 by @raysan5 |
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[examples] REVIEWED: Julia set shader example (#3467) by @joshcol9232 |
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[build] ADDED: CMake option for SUPPORT_CUSTOM_FRAME_CONTROL (#3221) by @ubkp |
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[build] ADDED: New BORDERLESS_WINDOWED_MODE for PLATFORM_DESKTOP (#3216) by @ubkp |
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[build] ADDED: New examples to VS2022 solution by @raysan5 |
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[build] REVIEWED: Updated Makefile and Makefile.Web, include new examples |
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[build] REVIEWED: Fix CMake extraneous -lglfw (#3266) by @iacore |
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[build] REVIEWED: Add missing cmake options (#3267) by @asdqwe |
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[build] REVIEWED: Match CMakeOptions.txt options default values (#3258) by @asdqwe |
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@ -166,6 +188,10 @@ Detailed changes: |
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[build] REVIEWED: Update zig build system to zig version 0.11.0 (#3393) by @purple4pur |
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[build] REVIEWED: Fix for latest zig master (#3037) by @star-tek-mb |
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[build] REVIEWED: Examples Makefile to use Makefile.Web when building for web (#3449) by @keithstellyes |
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[build] REVIEWED: build.zig updates for 0.11.0 release. (#3501) by @cabarger |
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[build] REVIEWED: Support OpenGL ES 3.0 building on Web platform |
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[build] REVIEWED: Fix warnings in Visual Studio (#3512) by @JeffM2501 |
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[build] REVIEWED: OpenGL ES 3.0 flags on CMakeOptions (#3514) by @awfulcooking |
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[bindings] ADDED: fortran-raylib |
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[bindings] ADDED: raylib-raku to bindings (#3299) by @vushu |
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[bindings] ADDED: claw-raylib to BINDINGS.md (#3310) by @bohonghuang |
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@ -198,16 +224,24 @@ Detailed changes: |
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[bindings] UPDATED: h-raylib version (#2970) by @Anut-py |
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[bindings] UPDATED: Factor's raylib binding to v4.5 (#3350) by @WraithGlade |
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[bindings] UPDATED: raylib-ocaml bindings to 4.5 version (#3322) by @tjammer |
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[bindings] UPDATED: Jaylib binding (#3508) by @glowiak |
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[external] UPDATED: sdefl and sinfl DEFLATE compression libraries by @raysan5 |
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[external] UPDATED: miniaudio v0.11.12 --> v0.11.18 by @raysan5 |
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[external] UPDATED: miniaudio v0.11.12 --> v0.11.19 by @raysan5 |
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[external] UPDATED: rl_gputex.h compressed images loading library by @raysan5 |
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[external] UPDATED: Replaced stb_image_resize.c by stb_image_resize2.h (#3403) by @BabakSamimi |
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[external] UPDATED: qoi and qoa libraries |
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[external] UPDATED: stb libraries (required ones) |
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[external] UPDATED: cgltf and m3d libraries |
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[external] REVIEWED: msf_gif.h, some warnings |
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[external] REVIEWED: sinfl external library to avoid ASAN complaints (#3349) by @raysan5 |
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[misc] ADDED: New task point to issue template about checking the wiki (#3169) by @ubkp |
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[misc] ADDED: CodeQL for static code analysis (#3476) by @b4yuan |
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[misc] REVIEWED: Update FAQ.md by @raysan5 |
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[misc] REVIEWED: Potential code issues reported by CodeQL (#3476) |
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[misc] REVIEWED: Fix a link in the FAQ (#3082)by @jasonliang-dev |
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[misc] REVIEWED: New file formats to FAQ (#3079) by @Luramoth |
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[misc] REVIEWED: Make assets loading extension case insensitive #3008 by @raysan5 |
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[misc] REVIEWED: Updated web shells open-graph info by @raysan5 |
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------------------------------------------------------------------------- |
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Release: raylib 4.5 (18 March 2023) |
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