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Add input_virtual_controls to MSVC projects (#4433)

Fix input_virtual_controls example to use correct default font sizes
pull/4435/head
Jeffery Myers 1 month ago
committed by GitHub
parent
commit
f03f093909
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
3 changed files with 30 additions and 11 deletions
  1. +11
    -11
      examples/core/core_input_virtual_controls.c
  2. BIN
      examples/core/core_input_virtual_controls.png
  3. +19
    -0
      projects/VS2022/raylib.sln

+ 11
- 11
examples/core/core_input_virtual_controls.c View File

@ -54,8 +54,8 @@ int main(void)
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//--------------------------------------------------------------------------
// Update
//--------------------------------------------------------------------------
dpadKeydown = -1; //reset
float inputX=0;
float inputY=0;
@ -89,10 +89,9 @@ int main(void)
case 3: playerY += 50*GetFrameTime();
default:;
};
//--------------------------------------------------------------------------
// Draw
//--------------------------------------------------------------------------
//--------------------------------------------------------------------------
// Draw
//--------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
for(int i=0;i<4;i++)
@ -103,14 +102,15 @@ int main(void)
{
//draw label
DrawText(TextSubtext(dpadLabel,i,1),
dpadCollider[i][0]-5,
dpadCollider[i][1]-5,16,BLACK);
dpadCollider[i][0]-7,
dpadCollider[i][1]-8,20,BLACK);
}
}
DrawText("Player",playerX,playerY,16,BLACK);
DrawRectangle(playerX-4,playerY-4,75,28,RED);
DrawText("Player",playerX,playerY,20,WHITE);
EndDrawing();
//--------------------------------------------------------------------------
//--------------------------------------------------------------------------
}
// De-Initialization

BIN
examples/core/core_input_virtual_controls.png View File

Before After
Width: 802  |  Height: 489  |  Size: 9.4 KiB Width: 802  |  Height: 477  |  Size: 8.9 KiB

+ 19
- 0
projects/VS2022/raylib.sln View File

@ -301,6 +301,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_gpu_skinning", "exam
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_shadowmap", "examples\shaders_shadowmap.vcxproj", "{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls", "examples\core_input_virtual_controls.vcxproj", "{92B64AE7-D773-6F03-89F1-CE59BBF4F053}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug.DLL|x64 = Debug.DLL|x64
@ -2549,6 +2551,22 @@ Global
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x64.Build.0 = Release|x64
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x86.ActiveCfg = Release|Win32
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x86.Build.0 = Release|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x64.ActiveCfg = Debug|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x64.Build.0 = Debug|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x86.ActiveCfg = Debug|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x86.Build.0 = Debug|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x64.Build.0 = Release.DLL|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x64.ActiveCfg = Release|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x64.Build.0 = Release|x64
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x86.ActiveCfg = Release|Win32
{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -2701,6 +2719,7 @@ Global
{703BE7BA-5B99-4F70-806D-3A259F6A991E} = {278D8859-20B1-428F-8448-064F46E1F021}
{8245DAD9-D402-4D5C-8F45-32229CD3B263} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{92B64AE7-D773-6F03-89F1-CE59BBF4F053} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

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