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Fix hardcoded canvas IDs in web targets

pull/5507/head
Viktor Demčák před 1 týdnem
rodič
revize
f09609f511
Selhalo získání podpisu
2 změnil soubory, kde provedl 8 přidání a 6 odebrání
  1. +5
    -4
      src/platforms/rcore_web.c
  2. +3
    -2
      src/platforms/rcore_web_emscripten.c

+ 5
- 4
src/platforms/rcore_web.c Zobrazit soubor

@ -316,15 +316,16 @@ void ToggleBorderlessWindowed(void)
// 2. The style unset handles the possibility of a width="value%" like on the default shell.html file
EM_ASM
(
const canvasId = UTF8ToString($0);
setTimeout(function()
{
Module.requestFullscreen(false, true);
setTimeout(function()
{
document.getElementById("canvas").style.width="unset";
document.querySelector(canvasId).style.width="unset";
}, 100);
}, 100);
);
, platform.canvasId);
FLAG_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
}
@ -1238,9 +1239,9 @@ int InitPlatform(void)
// Avoid creating a WebGL canvas, avoid calling glfwCreateWindow()
emscripten_set_canvas_element_size(platform.canvasId, CORE.Window.screen.width, CORE.Window.screen.height);
EM_ASM({
const canvas = document.getElementById("canvas");
const canvas = document.querySelector(UTF8ToString($0));
Module.canvas = canvas;
});
}, platform.canvasId);
// Load memory framebuffer with desired screen size
// NOTE: Despite using a software framebuffer for blitting, GLFW still creates a WebGL canvas,

+ 3
- 2
src/platforms/rcore_web_emscripten.c Zobrazit soubor

@ -280,15 +280,16 @@ void ToggleBorderlessWindowed(void)
// 2. The style unset handles the possibility of a width="value%" like on the default shell.html file
EM_ASM
(
const canvasId = UTF8ToString($0);
setTimeout(function()
{
Module.requestFullscreen(false, true);
setTimeout(function()
{
document.getElementById("canvas").style.width="unset";
document.querySelector(canvasId).style.width="unset";
}, 100);
}, 100);
);
, platform.canvasId);
FLAG_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
}

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